Media Summary: The pillar traps are columns of stone that pop up and injure the player. In this video, we set up their behavior. We now set up the resetting of our block sequence to place the camera back on the player at the beginning of the game. Once the block has been moved and the puzzle has been solved, we send the control of the camera back to the player.
Udk Tutorial Part 159 Top - Detailed Analysis & Overview
The pillar traps are columns of stone that pop up and injure the player. In this video, we set up their behavior. We now set up the resetting of our block sequence to place the camera back on the player at the beginning of the game. Once the block has been moved and the puzzle has been solved, we send the control of the camera back to the player. In this video we set up the appropriate moving events that will take place when the player interacts with the block UI. Once the player has picked up all three of the keys, we need to have a system in place that activates the ability to successfully ...