Media Summary: Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ... Development of the game "StoneDrop". Sep 20 - Oct 4th, Camera Controls, Randomized Audio Tracks Music: Celldweller – Just ...

Timelapse Devlog April 30th 2016 - Detailed Analysis & Overview

Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ... Development of the game "StoneDrop". Sep 20 - Oct 4th, Camera Controls, Randomized Audio Tracks Music: Celldweller – Just ...

Photo Gallery

Timelapse DevLog. April 30th, 2016: Multicolor and Ground Materials
Timelapse DevLog. April 1st, 2016: Preparation for participation in Kanobu GameJam 2016
Timelapse DevLog. May 31st, 2016: Environment Modeling 1
Timelapse of the process of creating art for the game — #LOWREZJAM 2016
Timelapse DevLog. June 1-2nd, 2016: Prompt System and small bugfix
Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations
Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix
Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements
Timelapse DevLog. April 11th, 2016: Level analyzer, a lot of bugfix
Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked
Timelapse DevLog. Sep 20 - Oct 4th, 2016: Camera Controls, Randomized Audio Tracks
Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En
View Detailed Profile
Timelapse DevLog. April 30th, 2016: Multicolor and Ground Materials

Timelapse DevLog. April 30th, 2016: Multicolor and Ground Materials

Development of the game "Stonedrop".

Timelapse DevLog. April 1st, 2016: Preparation for participation in Kanobu GameJam 2016

Timelapse DevLog. April 1st, 2016: Preparation for participation in Kanobu GameJam 2016

Development of the game "Stonedrop".

Timelapse DevLog. May 31st, 2016: Environment Modeling 1

Timelapse DevLog. May 31st, 2016: Environment Modeling 1

Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ...

Timelapse of the process of creating art for the game — #LOWREZJAM 2016

Timelapse of the process of creating art for the game — #LOWREZJAM 2016

Timelapse

Timelapse DevLog. June 1-2nd, 2016: Prompt System and small bugfix

Timelapse DevLog. June 1-2nd, 2016: Prompt System and small bugfix

Development of the game "StoneDrop".

Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations

Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations

Development of the game "StoneDrop".

Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix

Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix

Development of the game "StoneDrop".

Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements

Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements

Development of the game "StoneDrop".

Timelapse DevLog. April 11th, 2016: Level analyzer, a lot of bugfix

Timelapse DevLog. April 11th, 2016: Level analyzer, a lot of bugfix

Development of the game "Stonedrop".

Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked

Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked

Development of the game "StoneDrop".

Timelapse DevLog. Sep 20 - Oct 4th, 2016: Camera Controls, Randomized Audio Tracks

Timelapse DevLog. Sep 20 - Oct 4th, 2016: Camera Controls, Randomized Audio Tracks

Development of the game "StoneDrop". Sep 20 - Oct 4th, Camera Controls, Randomized Audio Tracks Music: Celldweller – Just ...

Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En

Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En

Development of the game "StoneDrop".

Timelapse DevLog. June 22nd, 2016: Initial SoundSystem implementation

Timelapse DevLog. June 22nd, 2016: Initial SoundSystem implementation

Development of the game "StoneDrop".