Media Summary: Development of the game "StoneDrop". Sep 1-19th, Fog experiments, Camera and controls tuning Music: Thomas J. Bergersen ... Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ... Development of the game "StoneDrop". May 24th, Graphics Settings, WaterSystem refactoring Music: The Qemists - Run You ...

Timelapse Devlog July 15th 2016 - Detailed Analysis & Overview

Development of the game "StoneDrop". Sep 1-19th, Fog experiments, Camera and controls tuning Music: Thomas J. Bergersen ... Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ... Development of the game "StoneDrop". May 24th, Graphics Settings, WaterSystem refactoring Music: The Qemists - Run You ...

Photo Gallery

Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix
Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations
Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked
Timelapse DevLog. Sep 1-19th, 2016: Fog experiments, Camera and controls tuning
Timelapse DevLog. June 22nd, 2016: Initial SoundSystem implementation
Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En
Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements
Timelapse DevLog. May 31st, 2016: Environment Modeling 1
SIGONO Game Devlog: Project RIVER 3D Modeling Timelapse
Timelapse DevLog. May 15-16th, 2016: Bugfix, Font, UI improvements
Factorio Community Map Time-Lapse - August 2016
Timelapse DevLog. May 24th, 2016: Graphics Settings, WaterSystem refactoring
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Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix

Timelapse DevLog. July 15th, 2016: Story section improvements, animation fix

Development of the game "StoneDrop".

Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations

Timelapse DevLog. July 13-14th, 2016: Memory and speed optimizations

Development of the game "StoneDrop".

Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked

Timelapse DevLog. June 5-6th, 2016: Small improvements, Lighting reworked

Development of the game "StoneDrop".

Timelapse DevLog. Sep 1-19th, 2016: Fog experiments, Camera and controls tuning

Timelapse DevLog. Sep 1-19th, 2016: Fog experiments, Camera and controls tuning

Development of the game "StoneDrop". Sep 1-19th, Fog experiments, Camera and controls tuning Music: Thomas J. Bergersen ...

Timelapse DevLog. June 22nd, 2016: Initial SoundSystem implementation

Timelapse DevLog. June 22nd, 2016: Initial SoundSystem implementation

Development of the game "StoneDrop".

Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En

Timelapse DevLog. July 1-4th, 2016: Articles autogeneration, translation to En

Development of the game "StoneDrop".

Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements

Timelapse DevLog. June 7-9th, 2016: Animation system reworked, Minor improvements

Development of the game "StoneDrop".

Timelapse DevLog. May 31st, 2016: Environment Modeling 1

Timelapse DevLog. May 31st, 2016: Environment Modeling 1

Development of the game "StoneDrop". May 31st, Human turn evaluator mock-up, Environment Modeling 1 Music: Danny ...

SIGONO Game Devlog: Project RIVER 3D Modeling Timelapse

SIGONO Game Devlog: Project RIVER 3D Modeling Timelapse

Behind-the-scenes

Timelapse DevLog. May 15-16th, 2016: Bugfix, Font, UI improvements

Timelapse DevLog. May 15-16th, 2016: Bugfix, Font, UI improvements

Development of the game "StoneDrop". May

Factorio Community Map Time-Lapse - August 2016

Factorio Community Map Time-Lapse - August 2016

Another FCM

Timelapse DevLog. May 24th, 2016: Graphics Settings, WaterSystem refactoring

Timelapse DevLog. May 24th, 2016: Graphics Settings, WaterSystem refactoring

Development of the game "StoneDrop". May 24th, Graphics Settings, WaterSystem refactoring Music: The Qemists - Run You ...

Timelapse of the process of creating art for the game — #LOWREZJAM 2016

Timelapse of the process of creating art for the game — #LOWREZJAM 2016

Timelapse