Media Summary: Sequenced motion primitives: REACH, CAGE (pinch, outer palm), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (thumb, index), FLIP (thumb, index) [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (loose, fingertips on object), CLOSE [SoMa: soma-project.eu]
Surface Grasp 3 Human - Detailed Analysis & Overview
Sequenced motion primitives: REACH, CAGE (pinch, outer palm), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (thumb, index), FLIP (thumb, index) [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (loose, fingertips on object), CLOSE [SoMa: soma-project.eu] We explore an emerging technique, geometric Real2Sim2Real, in the context of object manipulation. Recent methods to ... Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (side, embracing object), PUSH (palm) [SoMa: soma-project.eu]
We present techniques and algorithms to simulate Hands are paramount for dexterous interactions that Supplementary video for RAL2019 submission. Overall demonstration video of the