Media Summary: Sequenced motion primitives: REACH, CAGE (side, embracing object), Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (top, fingertips on environment), SLIDE (loose, caged), EDGE (thumb) [SoMa: ...
Push Grasp 1 Human - Detailed Analysis & Overview
Sequenced motion primitives: REACH, CAGE (side, embracing object), Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (top, fingertips on environment), SLIDE (loose, caged), EDGE (thumb) [SoMa: ... Sequenced motion primitives: REACH, CAGE (top, fingers on environment), FLIP (stable thumb, multiple fingers) [SoMa: ... IEEE Robotics and Automation Letters Authors: Marios Kiatos, Iason Sarantopoulos, Leonidas Koutras, Sotiris Malassiotis, Zoe ... Baxter angles its arm and executes a linear
Reinforcement Learning Based Pushing and Grasping Objects from Ungraspable Poses(ICRA 23) ros-planning/panda_moveit_config* PR - Integrate with Gazebo :