Media Summary: Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, SEPARATE, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (side, embracing object), PUSH (palm) [SoMa: soma-project.eu]

Surface Grasp 1 Human - Detailed Analysis & Overview

Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, SEPARATE, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (side, embracing object), PUSH (palm) [SoMa: soma-project.eu] Sequenced motion primitives: REACH, CAGE (top, fingers on environment), FLIP (stable thumb, multiple fingers) [SoMa: ... Sequenced motion primitives: REACH, CAGE (top, fingertips on environment), SLIDE (loose, caged), EDGE (thumb) [SoMa: ... Sequenced motion primitives: REACH, CAGE (loose, fingertips on object), CLOSE [SoMa: soma-project.eu]

Hands are paramount for dexterous interactions that This demonstration showcases the “You Only We present techniques and algorithms to simulate Sequenced motion primitives: REACH, CAGE (pinch, outer palm), CLOSE [SoMa: soma-project.eu]

Photo Gallery

Surface Grasp 1 (Human)
Surface Grasp with Separation  1 (Human)
Push Grasp 1 (Human)
Flip Grasp 1 (Human)
Edge Grasp 1 (Human)
Surface Grasp 2 (Human)
From Human Hand to Grasp Surface Detection, Tracking & Analysis
You Only Grasp Once: Human-inspired Benign Grasping for Agricultural Products
A Compact Representation of Human Single-Object Grasping
Simulating Grasping Behavior on an Imaging Interactive Surface
Surface Grasp 3 (Human)
GRASP Level 1
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Surface Grasp 1 (Human)

Surface Grasp 1 (Human)

Sequenced motion primitives: REACH, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu]

Surface Grasp with Separation  1 (Human)

Surface Grasp with Separation 1 (Human)

Sequenced motion primitives: REACH, SEPARATE, CAGE (loose, fingertips on environment), CLOSE [SoMa: soma-project.eu]

Push Grasp 1 (Human)

Push Grasp 1 (Human)

Sequenced motion primitives: REACH, CAGE (side, embracing object), PUSH (palm) [SoMa: soma-project.eu]

Flip Grasp 1 (Human)

Flip Grasp 1 (Human)

Sequenced motion primitives: REACH, CAGE (top, fingers on environment), FLIP (stable thumb, multiple fingers) [SoMa: ...

Edge Grasp 1 (Human)

Edge Grasp 1 (Human)

Sequenced motion primitives: REACH, CAGE (top, fingertips on environment), SLIDE (loose, caged), EDGE (thumb) [SoMa: ...

Surface Grasp 2 (Human)

Surface Grasp 2 (Human)

Sequenced motion primitives: REACH, CAGE (loose, fingertips on object), CLOSE [SoMa: soma-project.eu]

From Human Hand to Grasp Surface Detection, Tracking & Analysis

From Human Hand to Grasp Surface Detection, Tracking & Analysis

Hands are paramount for dexterous interactions that

You Only Grasp Once: Human-inspired Benign Grasping for Agricultural Products

You Only Grasp Once: Human-inspired Benign Grasping for Agricultural Products

This demonstration showcases the “You Only

A Compact Representation of Human Single-Object Grasping

A Compact Representation of Human Single-Object Grasping

Observations of

Simulating Grasping Behavior on an Imaging Interactive Surface

Simulating Grasping Behavior on an Imaging Interactive Surface

We present techniques and algorithms to simulate

Surface Grasp 3 (Human)

Surface Grasp 3 (Human)

Sequenced motion primitives: REACH, CAGE (pinch, outer palm), CLOSE [SoMa: soma-project.eu]

GRASP Level 1

GRASP Level 1

GRASP Level 1

Grasp Like Humans: Learning Generalizable Multi-Fingered Grasping from Human Proprioceptive Sensorim

Grasp Like Humans: Learning Generalizable Multi-Fingered Grasping from Human Proprioceptive Sensorim

What if robots could learn to