Media Summary: I've managed to make a start on a few things I've been wanting to tackle for a while now. Mostly there's *some* audio in there, I've ... It's been a while since my last post, but I'm back to working on I've done some more performance optimisations for general rendering and handling of static objects. Now thanks to quadtree's I ...
Space Doggo Devlog 8 3d - Detailed Analysis & Overview
I've managed to make a start on a few things I've been wanting to tackle for a while now. Mostly there's *some* audio in there, I've ... It's been a while since my last post, but I'm back to working on I've done some more performance optimisations for general rendering and handling of static objects. Now thanks to quadtree's I ... Good quality version of 1 hour space doggo I took a break as I didn't want to get burnt out but I spent some time working on a new grass effect and thought about new game ...