Media Summary: I've done some more performance optimisations for general rendering and handling of static objects. Now thanks to quadtree's I ... I took a break as I didn't want to get burnt out but I spent some time working on a new grass effect and thought about new game ... I've added some more AI, they can sleep now! Most of the work however has been optimisations, mostly to do

Space Doggo Devlog 10 Using - Detailed Analysis & Overview

I've done some more performance optimisations for general rendering and handling of static objects. Now thanks to quadtree's I ... I took a break as I didn't want to get burnt out but I spent some time working on a new grass effect and thought about new game ... I've added some more AI, they can sleep now! Most of the work however has been optimisations, mostly to do It's been a while since my last post, but I'm back to working on This is our first video on our channel. WE DO NOT OWN ANY OF THE MUSIC! WE ALSO DO NOT OWN THE OTHER MEMES! Risk of Rain 2 - Acrid vs Twin Mithrix. The clip isn't sped-up, it's real-time, check the timer in the top right.

I've managed to make a start on a few things I've been wanting to tackle for a while now. Mostly there's *some* audio in there, I've ...

Photo Gallery

Space Doggo - Devlog 10 - Using Quadtrees To Handle 100k Trees!
Space Doggo - Devlog 1 - Showing off new project
Space Doggo - Devlog 4 - Grass and new Game Ideas
Space Doggo - Devlog 9 - More AI and Optimisations
doggo in space
Space Doggo - Devlog 7 - New UI System
Space Doggos Introduction
Space Doggo Wants to Play
Space Doggo 10 Hours
Space Doggo - Devlog 8 - 3D Stars, Audio and AI
Space Doggo
Space Doggo
View Detailed Profile
Space Doggo - Devlog 10 - Using Quadtrees To Handle 100k Trees!

Space Doggo - Devlog 10 - Using Quadtrees To Handle 100k Trees!

I've done some more performance optimisations for general rendering and handling of static objects. Now thanks to quadtree's I ...

Space Doggo - Devlog 1 - Showing off new project

Space Doggo - Devlog 1 - Showing off new project

This is my first

Space Doggo - Devlog 4 - Grass and new Game Ideas

Space Doggo - Devlog 4 - Grass and new Game Ideas

I took a break as I didn't want to get burnt out but I spent some time working on a new grass effect and thought about new game ...

Space Doggo - Devlog 9 - More AI and Optimisations

Space Doggo - Devlog 9 - More AI and Optimisations

I've added some more AI, they can sleep now! Most of the work however has been optimisations, mostly to do

doggo in space

doggo in space

doggo in space

Space Doggo - Devlog 7 - New UI System

Space Doggo - Devlog 7 - New UI System

It's been a while since my last post, but I'm back to working on

Space Doggos Introduction

Space Doggos Introduction

This is our first video on our channel. WE DO NOT OWN ANY OF THE MUSIC! WE ALSO DO NOT OWN THE OTHER MEMES!

Space Doggo Wants to Play

Space Doggo Wants to Play

Risk of Rain 2 - Acrid vs Twin Mithrix. The clip isn't sped-up, it's real-time, check the timer in the top right.

Space Doggo 10 Hours

Space Doggo 10 Hours

doge and

Space Doggo - Devlog 8 - 3D Stars, Audio and AI

Space Doggo - Devlog 8 - 3D Stars, Audio and AI

I've managed to make a start on a few things I've been wanting to tackle for a while now. Mostly there's *some* audio in there, I've ...

Space Doggo

Space Doggo

much

Space Doggo

Space Doggo

Woof!

Space Doggo

Space Doggo

A game about being a