Media Summary: This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... A video demo of some of the convars / cascade entity properties to control CSM Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.
Source Engine Realistic Shadows Part - Detailed Analysis & Overview
This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... A video demo of some of the convars / cascade entity properties to control CSM Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. In this tutorial I demonstrate how to enable the Texture