Media Summary: This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... A video demo of some of the convars / cascade entity properties to control CSM Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.

Source Engine Realistic Shadows Part - Detailed Analysis & Overview

This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... A video demo of some of the convars / cascade entity properties to control CSM Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. In this tutorial I demonstrate how to enable the Texture

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Source engine realistic shadows. Part II
Source engine realistic shadows
Source Engine Dynamic shadows
Dynamic Shadows in the Source Engine
Source Engine Dynamic Shadows 2
shadows in source engine
Source Engine: CSM + Softshadows
SourceEngine: CSM  ShadowConvars
Source Shadows
CSM SHADOWS vs classic source shadows
Dynamic shadows in Source Engine
Source Engine: Dynamic Shadows Test
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Source engine realistic shadows. Part II

Source engine realistic shadows. Part II

On VALVe's

Source engine realistic shadows

Source engine realistic shadows

Shadows

Source Engine Dynamic shadows

Source Engine Dynamic shadows

Testing out the dynamic

Dynamic Shadows in the Source Engine

Dynamic Shadows in the Source Engine

This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ...

Source Engine Dynamic Shadows 2

Source Engine Dynamic Shadows 2

Dynamic lighting and

shadows in source engine

shadows in source engine

shadows in source engine

Source Engine: CSM + Softshadows

Source Engine: CSM + Softshadows

Source Engine

SourceEngine: CSM  ShadowConvars

SourceEngine: CSM ShadowConvars

A video demo of some of the convars / cascade entity properties to control CSM

Source Shadows

Source Shadows

Just showing my friend some of the

CSM SHADOWS vs classic source shadows

CSM SHADOWS vs classic source shadows

which one do you think is best?

Dynamic shadows in Source Engine

Dynamic shadows in Source Engine

Testing a dynamic

Source Engine: Dynamic Shadows Test

Source Engine: Dynamic Shadows Test

Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.

Source Engine Texture Shadows Tutorial

Source Engine Texture Shadows Tutorial

In this tutorial I demonstrate how to enable the Texture