Media Summary: I just implemented the basics to calculate the angles and select the respective This is some old forgotten footage recorded some day I wanted to make a tutorial. I started editing it with OpenShot but adding text ... I've been reworking all the weapon system. At first each weapon and its functionality was contained in an individual actor which ...

Project Boon Devlog 40 Sprite - Detailed Analysis & Overview

I just implemented the basics to calculate the angles and select the respective This is some old forgotten footage recorded some day I wanted to make a tutorial. I started editing it with OpenShot but adding text ... I've been reworking all the weapon system. At first each weapon and its functionality was contained in an individual actor which ... See how Dungeoneer game mechanics work in this development update. Watch to learn about object interaction and level editor ... In this video, I'm covering a major update after a strong push on the following features: Pick Up system, Stack Limit, Crafting ... In this video I go back to basics and talk through the fundamentals of

In this video, I take my first real dive into the Codex desktop app and use it to build a custom One week ago, I finished my first Godot tutorial. Now, I'm taking on a massive challenge: to build and finish my cozy puzzle game, ...

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Project Boon - Devlog #40 - Sprite angle logic redux
Project Boon - Devlog Compilation
Project Boon - Basic UE4 Sprite Based Character Walkthrough
Project Boon - Devlog #39 - Resetting the project for good
Project Boon - Devlog #29 - Environmental stuff
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Building a Sprite Animator in Codex
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Project Boon - Devlog #40 - Sprite angle logic redux

Project Boon - Devlog #40 - Sprite angle logic redux

I just implemented the basics to calculate the angles and select the respective

Project Boon - Devlog Compilation

Project Boon - Devlog Compilation

Project Boon

Project Boon - Basic UE4 Sprite Based Character Walkthrough

Project Boon - Basic UE4 Sprite Based Character Walkthrough

This is some old forgotten footage recorded some day I wanted to make a tutorial. I started editing it with OpenShot but adding text ...

Project Boon - Devlog #39 - Resetting the project for good

Project Boon - Devlog #39 - Resetting the project for good

I'm resetting

Project Boon - Devlog #29 - Environmental stuff

Project Boon - Devlog #29 - Environmental stuff

I've been reworking all the weapon system. At first each weapon and its functionality was contained in an individual actor which ...

AI Sprite Generation Is Finally Useful for Game Dev

AI Sprite Generation Is Finally Useful for Game Dev

QuestForged is a solo dev

We made a thing to run your weird AI code | Sprites demo feat. Chris McCord

We made a thing to run your weird AI code | Sprites demo feat. Chris McCord

Sprites

I made a FREE Sprite Control and UI/UX Library for GameGuru Max | Dungeoneer Devlog

I made a FREE Sprite Control and UI/UX Library for GameGuru Max | Dungeoneer Devlog

See how Dungeoneer game mechanics work in this development update. Watch to learn about object interaction and level editor ...

Devlog SoloDev 04JUL2026 (Storage System, Crafting ToolTip)

Devlog SoloDev 04JUL2026 (Storage System, Crafting ToolTip)

In this video, I'm covering a major update after a strong push on the following features: Pick Up system, Stack Limit, Crafting ...

Everything you need to know about sprites in GB Studio 4.2

Everything you need to know about sprites in GB Studio 4.2

In this video I go back to basics and talk through the fundamentals of

Project Lonsdale demo - advanced Sprite Lamp application

Project Lonsdale demo - advanced Sprite Lamp application

Project

Building a Sprite Animator in Codex

Building a Sprite Animator in Codex

In this video, I take my first real dive into the Codex desktop app and use it to build a custom

Can I Build a Complete Game in 4 Weeks? My First Godot Devlog

Can I Build a Complete Game in 4 Weeks? My First Godot Devlog

One week ago, I finished my first Godot tutorial. Now, I'm taking on a massive challenge: to build and finish my cozy puzzle game, ...