Media Summary: Hello! In this episode, I continued the process of fixing how we work with In this stream, I worked on getting the map scrolling in the asset tool and then loading the In this stream, I started the process of moving to use 16 x 16
Nes Programming 141 Wrapping Metatile - Detailed Analysis & Overview
Hello! In this episode, I continued the process of fixing how we work with In this stream, I worked on getting the map scrolling in the asset tool and then loading the In this stream, I started the process of moving to use 16 x 16 In this stream, I added the ability to create and export Hello! After a two week break, I am back! And in this episode we update the repeat scrolling mode to use a full Tonight's abbreviated stream I started off by explaining why we're loading tiles and attributes in the way we are in the level loadingĀ ...
In this episode, we looked out how we would be mapping the Made this a "short" one, but we worked on extracting the