Media Summary: Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... This video continues the practical application process, finalizing the animation procedure using Handles. Now we create the finger spread connection that will spread apart each of our fingers in the hand rig.

Mb Tutorial Part 51 Auxiliary - Detailed Analysis & Overview

Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... This video continues the practical application process, finalizing the animation procedure using Handles. Now we create the finger spread connection that will spread apart each of our fingers in the hand rig. To wrap up our hand rig, we'll hook up our blend slider, allowing a blend between our rig and the integrated IK control for the ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6. This video covers the use of Motion Trajectories in Motionbuilder 6, allowing you to see animation curves in 3D space.

An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus. This video overviews the Viewer Toolbar in Motionbuilder 6, which allows for control over selection, display settings, and more. In this final video for Issue 5, we use the Camera Switcher and Shot Track to set up Time Discontinuity in Motionbuilder 5. This video shows how you can use the Story window to control the timing of constraints, as well as set up constraint blends. This video shows how you can use Handles for character interaction, making a character pick up a microphone. An overview of the Dynamic Editor in Motionbuilder 6. This allows you to edit multiple keyframes simultaneously.

Photo Gallery

MB Tutorial Part 51: Auxiliary Pivots
MB Tutorial Part 68: Store Preference Mode by Transform Mode
MB Tutorial Part 50: Practical Application of Handles II
MB Tutorial Part 64: Rigging a Hand with Sliders IV
MB Tutorial Part 65: Rigging a Hand with Sliders V
MB Tutorial Part 71: Transform Planes
MB Tutorial Part 57: Motion Trajectories
MB Tutorial Part 66: Camera View Toolbar
MB Tutorial Part 67: Viewer Toolbar
MB Tutorial Part 47: Camera Switcher and Shot Tracks
MB Tutorial Part 46: Constraint Tracks
MB Tutorial Part 49: Practical Applications for Handles I
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MB Tutorial Part 51: Auxiliary Pivots

MB Tutorial Part 51: Auxiliary Pivots

An introduction to the feature of

MB Tutorial Part 68: Store Preference Mode by Transform Mode

MB Tutorial Part 68: Store Preference Mode by Transform Mode

Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ...

MB Tutorial Part 50: Practical Application of Handles II

MB Tutorial Part 50: Practical Application of Handles II

This video continues the practical application process, finalizing the animation procedure using Handles.

MB Tutorial Part 64: Rigging a Hand with Sliders IV

MB Tutorial Part 64: Rigging a Hand with Sliders IV

Now we create the finger spread connection that will spread apart each of our fingers in the hand rig.

MB Tutorial Part 65: Rigging a Hand with Sliders V

MB Tutorial Part 65: Rigging a Hand with Sliders V

To wrap up our hand rig, we'll hook up our blend slider, allowing a blend between our rig and the integrated IK control for the ...

MB Tutorial Part 71: Transform Planes

MB Tutorial Part 71: Transform Planes

A quick look at the transformation planes located on the Move Tool in Motionbuilder 6.

MB Tutorial Part 57: Motion Trajectories

MB Tutorial Part 57: Motion Trajectories

This video covers the use of Motion Trajectories in Motionbuilder 6, allowing you to see animation curves in 3D space.

MB Tutorial Part 66: Camera View Toolbar

MB Tutorial Part 66: Camera View Toolbar

An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus.

MB Tutorial Part 67: Viewer Toolbar

MB Tutorial Part 67: Viewer Toolbar

This video overviews the Viewer Toolbar in Motionbuilder 6, which allows for control over selection, display settings, and more.

MB Tutorial Part 47: Camera Switcher and Shot Tracks

MB Tutorial Part 47: Camera Switcher and Shot Tracks

In this final video for Issue 5, we use the Camera Switcher and Shot Track to set up Time Discontinuity in Motionbuilder 5.

MB Tutorial Part 46: Constraint Tracks

MB Tutorial Part 46: Constraint Tracks

This video shows how you can use the Story window to control the timing of constraints, as well as set up constraint blends.

MB Tutorial Part 49: Practical Applications for Handles I

MB Tutorial Part 49: Practical Applications for Handles I

This video shows how you can use Handles for character interaction, making a character pick up a microphone.

MB Tutorial Part 60: The Dynamic Editor

MB Tutorial Part 60: The Dynamic Editor

An overview of the Dynamic Editor in Motionbuilder 6. This allows you to edit multiple keyframes simultaneously.