Media Summary: Hi. This is work in progress for my game engine in I think I am starting to get a cold or something... Not good! In this video, I just go over some basic An early attempt at a marching square / blob tileset algorithm resembling Terraria. Made in Java using the

Libgdx Tile Map W Box2dlights - Detailed Analysis & Overview

Hi. This is work in progress for my game engine in I think I am starting to get a cold or something... Not good! In this video, I just go over some basic An early attempt at a marching square / blob tileset algorithm resembling Terraria. Made in Java using the This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ... Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ...

This video is part of a tutorial series covering the most important aspects of

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LibGDX tile map w/ box2dlights!
LibGdx Features - Isometric Tilemap test
Tilemap collisions and camera tracking in libGDX
LibGDX Tilemap lighting effect without Box2D
LibGDX - Box2D/TiledMap - Creating our TiledMap (Part 1)
LibGDX AStar Pathfinding on a Tiled Map
Java / LibGDX - Terraria Auto Tiling
Platformer project - libGdx, Box2D, Tiled Map
libgdx, box2d, tiled map editor test
LibGDX Isometric World, Tiled tmx
Swinging spikeballs - libGdx, Box2D, Tiled Map
Enemy firing - libGDX, Box2D, Tiled Map
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LibGDX tile map w/ box2dlights!

LibGDX tile map w/ box2dlights!

Finally able to get a 2 layer

LibGdx Features - Isometric Tilemap test

LibGdx Features - Isometric Tilemap test

LibGdx

Tilemap collisions and camera tracking in libGDX

Tilemap collisions and camera tracking in libGDX

Colliding

LibGDX Tilemap lighting effect without Box2D

LibGDX Tilemap lighting effect without Box2D

Hi. This is work in progress for my game engine in

LibGDX - Box2D/TiledMap - Creating our TiledMap (Part 1)

LibGDX - Box2D/TiledMap - Creating our TiledMap (Part 1)

I think I am starting to get a cold or something... Not good! In this video, I just go over some basic

LibGDX AStar Pathfinding on a Tiled Map

LibGDX AStar Pathfinding on a Tiled Map

LibGDX AStar Pathfinding on a Tiled Map

Java / LibGDX - Terraria Auto Tiling

Java / LibGDX - Terraria Auto Tiling

An early attempt at a marching square / blob tileset algorithm resembling Terraria. Made in Java using the

Platformer project - libGdx, Box2D, Tiled Map

Platformer project - libGdx, Box2D, Tiled Map

This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

LibGDX Isometric World, Tiled tmx

LibGDX Isometric World, Tiled tmx

LibGDX Isometric World, Tiled tmx

Swinging spikeballs - libGdx, Box2D, Tiled Map

Swinging spikeballs - libGdx, Box2D, Tiled Map

I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ...

Enemy firing - libGDX, Box2D, Tiled Map

Enemy firing - libGDX, Box2D, Tiled Map

Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ...

LibGDX & Tiled RPG Tutorial - #01 Setup

LibGDX & Tiled RPG Tutorial - #01 Setup

This video is part of a tutorial series covering the most important aspects of