Media Summary: Tested a build of the game. Thankfully, screen recording still manages to be Fixed the foot sliding in the move forward animation. Having that UV grid test as a floor was useful for checking. GKV Work-in-progress: Dash with particle effects

Gkv Work In Progress Quick - Detailed Analysis & Overview

Tested a build of the game. Thankfully, screen recording still manages to be Fixed the foot sliding in the move forward animation. Having that UV grid test as a floor was useful for checking. GKV Work-in-progress: Dash with particle effects GKV Work-in-progress: Fast Mook Attack 1 WIP GKV Work-in-progress: Quick preview of new rapier 3d model and animation I found it highly useful to create a mock third-person camera view in Blender while I'm animating so I can see how the animations ...

No, they're besieging my little castle!!! Destructible spear walls now implemented. The spears now also deal some damage while ...

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GKV Work-in-progress: Fast Mook Combat Test 2
GKV Work-in-progress: Rapier Quick Thrusts
GKV Work-in-progress: Demento Move Foot Sliding Fix
GKV Work-in-progress: Game Over/Player Repawn
GKV Work-in-progress: Dash with particle effects
GKV Work-in-progress: Fast Mook Attack 1 WIP
GKV Work-in-progress: Fast Mook Combat Test
GKV Work-in-progress: Quick preview of new rapier 3d model and animation
GKV Work-in-progress: Fast Mook Texture Test
GKV Work-in-progress: Demento Test Root Motion in Unity 1
GKV Work-in-progress: Animation Test from Blender with mock 3rd-person camera
GKV Work-in-progress: Fast Mook Skeleton Test
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GKV Work-in-progress: Fast Mook Combat Test 2

GKV Work-in-progress: Fast Mook Combat Test 2

Tested a build of the game. Thankfully, screen recording still manages to be

GKV Work-in-progress: Rapier Quick Thrusts

GKV Work-in-progress: Rapier Quick Thrusts

Added back

GKV Work-in-progress: Demento Move Foot Sliding Fix

GKV Work-in-progress: Demento Move Foot Sliding Fix

Fixed the foot sliding in the move forward animation. Having that UV grid test as a floor was useful for checking.

GKV Work-in-progress: Game Over/Player Repawn

GKV Work-in-progress: Game Over/Player Repawn

So I got player respawning to

GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Fast Mook Attack 1 WIP

GKV Work-in-progress: Fast Mook Attack 1 WIP

GKV Work-in-progress: Fast Mook Attack 1 WIP

GKV Work-in-progress: Fast Mook Combat Test

GKV Work-in-progress: Fast Mook Combat Test

Testing the

GKV Work-in-progress: Quick preview of new rapier 3d model and animation

GKV Work-in-progress: Quick preview of new rapier 3d model and animation

GKV Work-in-progress: Quick preview of new rapier 3d model and animation

GKV Work-in-progress: Fast Mook Texture Test

GKV Work-in-progress: Fast Mook Texture Test

Initial test on the

GKV Work-in-progress: Demento Test Root Motion in Unity 1

GKV Work-in-progress: Demento Test Root Motion in Unity 1

Progress

GKV Work-in-progress: Animation Test from Blender with mock 3rd-person camera

GKV Work-in-progress: Animation Test from Blender with mock 3rd-person camera

I found it highly useful to create a mock third-person camera view in Blender while I'm animating so I can see how the animations ...

GKV Work-in-progress: Fast Mook Skeleton Test

GKV Work-in-progress: Fast Mook Skeleton Test

Started

GKV Work-in-progress: Spear Wall Spell Test 2

GKV Work-in-progress: Spear Wall Spell Test 2

No, they're besieging my little castle!!! Destructible spear walls now implemented. The spears now also deal some damage while ...