Media Summary: We worked on a few mechanics for a new mid boss - lots of coding and debugging involved. For the end we drew a space ... Today we programmed a basic editor for tile animation. Also a bit of drawing at the end -- Getting somewhere! We're showing an interview from the RPC 2015 with Radical Fish Labs, creators of JRPG inspired ...
Crosscode Dev Stream First Steps - Detailed Analysis & Overview
We worked on a few mechanics for a new mid boss - lots of coding and debugging involved. For the end we drew a space ... Today we programmed a basic editor for tile animation. Also a bit of drawing at the end -- Getting somewhere! We're showing an interview from the RPC 2015 with Radical Fish Labs, creators of JRPG inspired ... We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- We do some mapping, add puzzles and suddenly fix engine bugs! Also we finally drew that hedgehog sandwich! Answered ... Stefan worked on the quest system and added a new dialog to start quests. --
CrossCode Stream - Intro and Tutorials (Part 1)