Media Summary: We mapped a lot of details for a new heat area This time we kept working on the So'najiz Temple/Wave Dungeon exterior - the same Today we implemented a part of the dungeon with battles and upgrades. We also drew a falcon punch. Answered Watcher Perk ...

Crosscode Dev Stream Mapping And - Detailed Analysis & Overview

We mapped a lot of details for a new heat area This time we kept working on the So'najiz Temple/Wave Dungeon exterior - the same Today we implemented a part of the dungeon with battles and upgrades. We also drew a falcon punch. Answered Watcher Perk ... Today we programmed a basic editor for tile animation. Also a bit of drawing at the end --

Photo Gallery

CrossCode Dev Stream - Mapping and Puzzles - 1 / 2
CrossCode Dev Stream - Puzzle Mapping
CrossCode Dev Stream - Mapping of Heat Area [Part 1/3] #gamedev
CrossCode Dev Stream - Story scene development and portrait pixel art
CrossCode Dev Stream - Mapping and Puzzles - 2 / 2
CrossCode Gamedev - More Dungeon Exterior Mapping
CrossCode - Mapping and Drawing #gamedev
CrossCode Dev Stream - Mapping of Heat Area [Part 2/3] #gamedev
CrossCode Dev Stream - Animated Tiles - 1 / 2
CrossCode Dev Stream - Mapping of Heat Area [Part 3/3] #gamedev
CrossCode Dev Stream - Implementing Dungeon Battles
CrossCode - Working on scenes or maps #gamedev - Guest: HerrDekay
View Detailed Profile
CrossCode Dev Stream - Mapping and Puzzles - 1 / 2

CrossCode Dev Stream - Mapping and Puzzles - 1 / 2

We do some

CrossCode Dev Stream - Puzzle Mapping

CrossCode Dev Stream - Puzzle Mapping

We created two puzzle

CrossCode Dev Stream - Mapping of Heat Area [Part 1/3] #gamedev

CrossCode Dev Stream - Mapping of Heat Area [Part 1/3] #gamedev

We mapped a lot of details for a new heat area

CrossCode Dev Stream - Story scene development and portrait pixel art

CrossCode Dev Stream - Story scene development and portrait pixel art

Watch

CrossCode Dev Stream - Mapping and Puzzles - 2 / 2

CrossCode Dev Stream - Mapping and Puzzles - 2 / 2

We do some

CrossCode Gamedev - More Dungeon Exterior Mapping

CrossCode Gamedev - More Dungeon Exterior Mapping

This time we kept working on the So'najiz Temple/Wave Dungeon exterior - the same

CrossCode - Mapping and Drawing #gamedev

CrossCode - Mapping and Drawing #gamedev

Today we, again, continued the

CrossCode Dev Stream - Mapping of Heat Area [Part 2/3] #gamedev

CrossCode Dev Stream - Mapping of Heat Area [Part 2/3] #gamedev

We mapped a lot of details for a new heat area

CrossCode Dev Stream - Animated Tiles - 1 / 2

CrossCode Dev Stream - Animated Tiles - 1 / 2

This time we added animated

CrossCode Dev Stream - Mapping of Heat Area [Part 3/3] #gamedev

CrossCode Dev Stream - Mapping of Heat Area [Part 3/3] #gamedev

We mapped a lot of details for a new heat area

CrossCode Dev Stream - Implementing Dungeon Battles

CrossCode Dev Stream - Implementing Dungeon Battles

Today we implemented a part of the dungeon with battles and upgrades. We also drew a falcon punch. Answered Watcher Perk ...

CrossCode - Working on scenes or maps #gamedev - Guest: HerrDekay

CrossCode - Working on scenes or maps #gamedev - Guest: HerrDekay

What a

CrossCode Dev Stream - 1 / 2

CrossCode Dev Stream - 1 / 2

Today we programmed a basic editor for tile animation. Also a bit of drawing at the end --