Media Summary: Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...

Coding Adventure 77 - Detailed Analysis & Overview

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... Experimenting with portals, for science. The project is available here: If you'd like ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...

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Coding adventure 77
Code Monkey Adventure Part 2   Challenges 76, 77, & 78
Coding Adventure: Simulating Fluids
Coding Adventure: Simulating Smoke
Coding Adventure: Chess
Coding Adventure: Making a Better Chess Bot
Coding Adventure: Portals
Coding Adventure 78
Coding Adventure: Rubik's Cube
Coding Adventure: Planetary Fluid Sim
Coding Adventure: Terraforming
Coding Adventure: Improving my Rubik's Cube Solver
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Coding adventure 77

Coding adventure 77

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Code Monkey Adventure Part 2   Challenges 76, 77, & 78

Code Monkey Adventure Part 2 Challenges 76, 77, & 78

Code

Coding Adventure: Simulating Fluids

Coding Adventure: Simulating Fluids

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

Coding Adventure: Simulating Smoke

Coding Adventure: Simulating Smoke

My attempt at

Coding Adventure: Chess

Coding Adventure: Chess

My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: https://sebastian.itch.io/chess-ai ...

Coding Adventure: Making a Better Chess Bot

Coding Adventure: Making a Better Chess Bot

Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...

Coding Adventure: Portals

Coding Adventure: Portals

Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...

Coding Adventure 78

Coding Adventure 78

Get help with CodeMonkey

Coding Adventure: Rubik's Cube

Coding Adventure: Rubik's Cube

My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...

Coding Adventure: Planetary Fluid Sim

Coding Adventure: Planetary Fluid Sim

Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...

Coding Adventure: Terraforming

Coding Adventure: Terraforming

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

Coding Adventure: Improving my Rubik's Cube Solver

Coding Adventure: Improving my Rubik's Cube Solver

Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.

Coding Adventure: Solar System

Coding Adventure: Solar System

Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...