Media Summary: I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Mixing up gameplay once in a while is nice, so today we're implementing various power-ups. Repository: ... Bonefire - Devlog - Settings - Roguelite Bullet-hell in Unity
Bullet Hell Damnation Devlog 3 - Detailed Analysis & Overview
I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Mixing up gameplay once in a while is nice, so today we're implementing various power-ups. Repository: ... Bonefire - Devlog - Settings - Roguelite Bullet-hell in Unity Devlog 3 Boss Stage 2 bullet hell GameJam We've been pushing higher speed limits to see how Whats New *New UI(Again) *Balanced Enemies *Enviroment *Sound Effects still need a lot of work *New Visual Particles.
Electric Underground's very good video on Batsugun: A video comparing both ...