Media Summary: I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Finally a new project is unveiled! I'm setting out to make a PLAY HELLSPAWN: ⛧ I've been working on a

Bullet Hell Devlog 3 - Detailed Analysis & Overview

I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Finally a new project is unveiled! I'm setting out to make a PLAY HELLSPAWN: ⛧ I've been working on a Whats New *New UI(Again) *Balanced Enemies *Enviroment *Sound Effects still need a lot of work *New Visual Particles. Bonefire - Devlog - Settings - Roguelite Bullet-hell in Unity In this video, I introduce a basic target/enemy to the game and some updated

I tried using ChatGPT to help me with some issues here. It helped me with the movement, but its suggestion for shooting Devlog 3 Boss Stage 2 bullet hell GameJam I have updated the way I load animations into the game as well as revamped my opengl code to batch together draw calls. I totally forgot to mention, but I fixed the infinite

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Bullet Hell - Devlog 3
Bullet Hell in C (devlog: 1) - Making Levels
Bullet Hell in C (devlog: 0)
Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements
DEVELOPING A BULLET HELL GAME | Bullet Hell Devlog #1
Making a Bullet Hell Game with only Boss Battles
DOT Devlog 3 (Platformer Bullet Hell)
Bonefire - Devlog #3 - Settings - Roguelite Bullet-hell in Unity
Unnamed Bullet Hell Devlog #3 - 2/28/2024
Unnamed Bullet Hell Devlog #4 - 3/6/2024
Devlog 3 Boss Stage 2 bullet hell GameJam
Bullet Hell in C (devlog: 2) - Animation loading and Batch rendering
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Bullet Hell - Devlog 3

Bullet Hell - Devlog 3

I am a bug.

Bullet Hell in C (devlog: 1) - Making Levels

Bullet Hell in C (devlog: 1) - Making Levels

I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ...

Bullet Hell in C (devlog: 0)

Bullet Hell in C (devlog: 0)

I have been working on a

Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements

Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements

DEVLOG

DEVELOPING A BULLET HELL GAME | Bullet Hell Devlog #1

DEVELOPING A BULLET HELL GAME | Bullet Hell Devlog #1

Finally a new project is unveiled! I'm setting out to make a

Making a Bullet Hell Game with only Boss Battles

Making a Bullet Hell Game with only Boss Battles

PLAY HELLSPAWN: https://okay-cam.itch.io/hellspawn ⛧ I've been working on a

DOT Devlog 3 (Platformer Bullet Hell)

DOT Devlog 3 (Platformer Bullet Hell)

Whats New *New UI(Again) *Balanced Enemies *Enviroment *Sound Effects still need a lot of work *New Visual Particles.

Bonefire - Devlog #3 - Settings - Roguelite Bullet-hell in Unity

Bonefire - Devlog #3 - Settings - Roguelite Bullet-hell in Unity

Bonefire - Devlog #3 - Settings - Roguelite Bullet-hell in Unity

Unnamed Bullet Hell Devlog #3 - 2/28/2024

Unnamed Bullet Hell Devlog #3 - 2/28/2024

In this video, I introduce a basic target/enemy to the game and some updated

Unnamed Bullet Hell Devlog #4 - 3/6/2024

Unnamed Bullet Hell Devlog #4 - 3/6/2024

I tried using ChatGPT to help me with some issues here. It helped me with the movement, but its suggestion for shooting

Devlog 3 Boss Stage 2 bullet hell GameJam

Devlog 3 Boss Stage 2 bullet hell GameJam

Devlog 3 Boss Stage 2 bullet hell GameJam

Bullet Hell in C (devlog: 2) - Animation loading and Batch rendering

Bullet Hell in C (devlog: 2) - Animation loading and Batch rendering

I have updated the way I load animations into the game as well as revamped my opengl code to batch together draw calls.

Unnamed Bullet Hell Devlog #6 - 3/27/2024

Unnamed Bullet Hell Devlog #6 - 3/27/2024

I totally forgot to mention, but I fixed the infinite