Media Summary: I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Hello! I am solo developing a game inside Unreal Engine 4, called Return Protocol. It is an FPS you can check out the video about my old prototype here:

Bullet Hell Damnation Devlog 1 - Detailed Analysis & Overview

I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... Hello! I am solo developing a game inside Unreal Engine 4, called Return Protocol. It is an FPS you can check out the video about my old prototype here: Godot vs Unity vs Unreal: Watch as three game devs—Bram using Godot, Sterling with Unity, and Michael with Unreal battle it out ... Here is the first progress video for my new Venture into an old, magical ruin to seek an ancient power in this highly replayable, top-down, roguelike twin-stick shooter.

Photo Gallery

Bullet Hell: Damnation | Devlog #1 - Analog Walk, Jog & Sprint
Bullet Hell in C (devlog: 1) - Making Levels
Bullet Hell: Damnation | Devlog 2 - Camera Gait Response
Developing a FPS Bullet-Hell - Return Protocol Devlog #1 - Simple Beginnings
Making a superHOT style bullet hell in Godot - Bullet Fractals devlog 1
3 Devs Make Bullet Hell with ONE SCRIPT! - Godot vs Unity vs Unreal │ Game Dev Battle
Bullet Hell in C (devlog: 0)
Road Kill - Bullet Hell Devlog 1
Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements
Making a strange BULLET HELL | Devlog
Game Development: Bullet Hell - The Concept (Part 1)
AMAZING 1 Bit Pixel Art Bullet Hell Shoot 'em Up Adventure // Let's Play Rogue Sentry
View Detailed Profile
Bullet Hell: Damnation | Devlog #1 - Analog Walk, Jog & Sprint

Bullet Hell: Damnation | Devlog #1 - Analog Walk, Jog & Sprint

Bullet Hell

Bullet Hell in C (devlog: 1) - Making Levels

Bullet Hell in C (devlog: 1) - Making Levels

I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ...

Bullet Hell: Damnation | Devlog 2 - Camera Gait Response

Bullet Hell: Damnation | Devlog 2 - Camera Gait Response

Bullet Hell

Developing a FPS Bullet-Hell - Return Protocol Devlog #1 - Simple Beginnings

Developing a FPS Bullet-Hell - Return Protocol Devlog #1 - Simple Beginnings

Hello! I am solo developing a game inside Unreal Engine 4, called Return Protocol. It is an FPS

Making a superHOT style bullet hell in Godot - Bullet Fractals devlog 1

Making a superHOT style bullet hell in Godot - Bullet Fractals devlog 1

you can check out the video about my old prototype here: https://www.youtube.com/watch?v=k7Z5SubqkKU.

3 Devs Make Bullet Hell with ONE SCRIPT! - Godot vs Unity vs Unreal │ Game Dev Battle

3 Devs Make Bullet Hell with ONE SCRIPT! - Godot vs Unity vs Unreal │ Game Dev Battle

Godot vs Unity vs Unreal: Watch as three game devs—Bram using Godot, Sterling with Unity, and Michael with Unreal battle it out ...

Bullet Hell in C (devlog: 0)

Bullet Hell in C (devlog: 0)

I have been working on a

Road Kill - Bullet Hell Devlog 1

Road Kill - Bullet Hell Devlog 1

Here is the first progress video for my new

Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements

Bullet Hell: Damnation | Devlog 3 - Cinematic Camera Improvements

DEVLOG

Making a strange BULLET HELL | Devlog

Making a strange BULLET HELL | Devlog

Making a strange

Game Development: Bullet Hell - The Concept (Part 1)

Game Development: Bullet Hell - The Concept (Part 1)

Welcome to the Game Development:

AMAZING 1 Bit Pixel Art Bullet Hell Shoot 'em Up Adventure // Let's Play Rogue Sentry

AMAZING 1 Bit Pixel Art Bullet Hell Shoot 'em Up Adventure // Let's Play Rogue Sentry

AMAZING

Banger Bullet Hell with a Mix of Sprites and 3D Environment  || Let's Try Lone Ruin

Banger Bullet Hell with a Mix of Sprites and 3D Environment || Let's Try Lone Ruin

Venture into an old, magical ruin to seek an ancient power in this highly replayable, top-down, roguelike twin-stick shooter.