Media Summary: This is very slow and basic cos I explain every step (and also listen and think), next tutorials expect you learned this stuff :) I start ... Shows sample cutting, finding loops, fine volume slide, vibrato, *tempo and speed commands* while creating some sort of intro for ... Tried another codec and it turned out to be horrible, sorry about the glitches. The first steps from getting an

Amiga Hardware Programming 24 Protracker - Detailed Analysis & Overview

This is very slow and basic cos I explain every step (and also listen and think), next tutorials expect you learned this stuff :) I start ... Shows sample cutting, finding loops, fine volume slide, vibrato, *tempo and speed commands* while creating some sort of intro for ... Tried another codec and it turned out to be horrible, sorry about the glitches. The first steps from getting an Explains subpixel acceleration on the scroller and how to manually make a nicer looking background color fade. In other words ... Here I show one way to make a star field effect, using only one sprite channel. Do comment with your randomizer values or ... We finish the song, try some final things to make it as small as possible, and compress it with The Player Converter. Here's the ...

This is a short one. The basic insecurities, "is my demo good enough" and what to do about it. Part of it is "kill your darlings". Well ... This tutorial is a standalone description of how to convert a We make our demo a bit more system friendly using SECTIONs and stack to preserve registers and give our a code better ...

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Amiga Hardware Programming 24 - Protracker - How do I start making a song?
Amiga Hardware Programming 25 - Protracker - Instrument editing, Intro
Amiga Hardware Programming 27 - Protracker - Cleanup and variations
Amiga Hardware Programming 26 - Protracker - Building the song
Amiga Hardware Programming 4 - System OFF, please
Amiga Hardware Programming 3 - Move that rasterline
Amiga Hardware Programming 31 - Coppershades, slower bounce
Amiga Hardware Programming 39 - Starfield
Amiga Hardware Programming 28 - Protracker - Song done and delivered!
Amiga Hardware Programming 37 - That What's Next Feeling
Amiga Hardware Programming 29 - How to use The Player playroutine
Amiga Hardware Programming 12 - Bitplane manipulation, program structure, and the stack
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Amiga Hardware Programming 24 - Protracker - How do I start making a song?

Amiga Hardware Programming 24 - Protracker - How do I start making a song?

This is very slow and basic cos I explain every step (and also listen and think), next tutorials expect you learned this stuff :) I start ...

Amiga Hardware Programming 25 - Protracker - Instrument editing, Intro

Amiga Hardware Programming 25 - Protracker - Instrument editing, Intro

Shows sample cutting, finding loops, fine volume slide, vibrato, *tempo and speed commands* while creating some sort of intro for ...

Amiga Hardware Programming 27 - Protracker - Cleanup and variations

Amiga Hardware Programming 27 - Protracker - Cleanup and variations

HAPPY

Amiga Hardware Programming 26 - Protracker - Building the song

Amiga Hardware Programming 26 - Protracker - Building the song

I show how to

Amiga Hardware Programming 4 - System OFF, please

Amiga Hardware Programming 4 - System OFF, please

Tried another codec and it turned out to be horrible, sorry about the glitches. The first steps from getting an

Amiga Hardware Programming 3 - Move that rasterline

Amiga Hardware Programming 3 - Move that rasterline

The first steps from getting an

Amiga Hardware Programming 31 - Coppershades, slower bounce

Amiga Hardware Programming 31 - Coppershades, slower bounce

Explains subpixel acceleration on the scroller and how to manually make a nicer looking background color fade. In other words ...

Amiga Hardware Programming 39 - Starfield

Amiga Hardware Programming 39 - Starfield

Here I show one way to make a star field effect, using only one sprite channel. Do comment with your randomizer values or ...

Amiga Hardware Programming 28 - Protracker - Song done and delivered!

Amiga Hardware Programming 28 - Protracker - Song done and delivered!

We finish the song, try some final things to make it as small as possible, and compress it with The Player Converter. Here's the ...

Amiga Hardware Programming 37 - That What's Next Feeling

Amiga Hardware Programming 37 - That What's Next Feeling

This is a short one. The basic insecurities, "is my demo good enough" and what to do about it. Part of it is "kill your darlings". Well ...

Amiga Hardware Programming 29 - How to use The Player playroutine

Amiga Hardware Programming 29 - How to use The Player playroutine

This tutorial is a standalone description of how to convert a

Amiga Hardware Programming 12 - Bitplane manipulation, program structure, and the stack

Amiga Hardware Programming 12 - Bitplane manipulation, program structure, and the stack

We make our demo a bit more system friendly using SECTIONs and stack to preserve registers and give our a code better ...