Media Summary: Yet more optimizations - both in CUDA and C#. This video runs at 20fps, but the app runs at 30fps when Fraps is not running. Code written in Processing 3.4, can be downloaded here: For Computer Animation Algorithms and Tech class Mark Thill and I created this
10000 Boids In Xna Using - Detailed Analysis & Overview
Yet more optimizations - both in CUDA and C#. This video runs at 20fps, but the app runs at 30fps when Fraps is not running. Code written in Processing 3.4, can be downloaded here: For Computer Animation Algorithms and Tech class Mark Thill and I created this Another video of the first implementation of my Final Project progress, wander behaviour for 900 ship models. A simple generic quadtree implementation for spatial and collision detection I've been playing with while developing my gameĀ ...
An updated video of my current sideproject involving