Media Summary: Not finished (I want to optimize it a bit and add a cool model for de light source). The This recording shows an early implementation of Two significant features added to the deferred renederer- shadows (

Xna Variance Shadow Map - Detailed Analysis & Overview

Not finished (I want to optimize it a bit and add a cool model for de light source). The This recording shows an early implementation of Two significant features added to the deferred renederer- shadows ( Ignis Rendering Engine: Variance Shadow Mapping This shows a small demo I've made with real time These are the results for my implementation of

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XNA Variance Shadow Map
XNA Omnidirectional Shadow Mapping
Burngine - Variance Shadow Mapping [OpenGL]
Summed Area Variance Shadow Maps
[XNA] Meteor Engine - shadow mapping & anti-aliasing
50s Game Graphics - Variance Shadow Mapping
Variance Shadow Mapping
Variance Shadow Maps
Ignis Rendering Engine: Variance Shadow Mapping
Variance Shadow Mapping
XNA Test 11 - shadow mapping
Variance Shadow Maps
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XNA Variance Shadow Map

XNA Variance Shadow Map

XNA Variance Shadow Map

XNA Omnidirectional Shadow Mapping

XNA Omnidirectional Shadow Mapping

Not finished (I want to optimize it a bit and add a cool model for de light source). The

Burngine - Variance Shadow Mapping [OpenGL]

Burngine - Variance Shadow Mapping [OpenGL]

This recording shows an early implementation of

Summed Area Variance Shadow Maps

Summed Area Variance Shadow Maps

based on: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch08.html.

[XNA] Meteor Engine - shadow mapping & anti-aliasing

[XNA] Meteor Engine - shadow mapping & anti-aliasing

Two significant features added to the deferred renederer- shadows (

50s Game Graphics - Variance Shadow Mapping

50s Game Graphics - Variance Shadow Mapping

Soft

Variance Shadow Mapping

Variance Shadow Mapping

This is my implementation of

Variance Shadow Maps

Variance Shadow Maps

basic implementation of

Ignis Rendering Engine: Variance Shadow Mapping

Ignis Rendering Engine: Variance Shadow Mapping

Ignis Rendering Engine: Variance Shadow Mapping

Variance Shadow Mapping

Variance Shadow Mapping

Variance Shadow Mapping

XNA Test 11 - shadow mapping

XNA Test 11 - shadow mapping

This shows a small demo I've made with real time

Variance Shadow Maps

Variance Shadow Maps

These are the results for my implementation of

Variance Shadow Maps

Variance Shadow Maps

http://www.punkuser.net/vsm/