Media Summary: I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ... In this short clip, I demonstrate the issues I'm resolving with my Unity 5 prototype controller test Music Kubbi - Firelight.

Wip Asteroids Clone - Detailed Analysis & Overview

I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ... In this short clip, I demonstrate the issues I'm resolving with my Unity 5 prototype controller test Music Kubbi - Firelight. Made some good progress today. It almost looks like an actual game! With momentum combined with rotation + thrust in a different direction now working, I set my sights on implementing projectiles ...

Photo Gallery

WIP Asteroids clone
Asteroids Clone WIP using C# (W/ No external dependencies)
Asteroids Clone WIP using C# - Acceleration/Deceleration Issues
Asteroids clone WIP day1
MISSION 2001 (Asteroids clone) - Commodore PET game
Another day's Asteroids Clone WIP
Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented
Asteroids clone (sort of) built in Unity with switchable graphics.
Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles
Asteroids clone
Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory  Changes
Asteroids clone gameplay - University Project
View Detailed Profile
WIP Asteroids clone

WIP Asteroids clone

I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ...

Asteroids Clone WIP using C# (W/ No external dependencies)

Asteroids Clone WIP using C# (W/ No external dependencies)

Asteroids Clone WIP

Asteroids Clone WIP using C# - Acceleration/Deceleration Issues

Asteroids Clone WIP using C# - Acceleration/Deceleration Issues

In this short clip, I demonstrate the issues I'm resolving with my

Asteroids clone WIP day1

Asteroids clone WIP day1

Unity 5 prototype controller test Music Kubbi - Firelight.

MISSION 2001 (Asteroids clone) - Commodore PET game

MISSION 2001 (Asteroids clone) - Commodore PET game

Asteroids clone

Another day's Asteroids Clone WIP

Another day's Asteroids Clone WIP

Made some good progress today. It almost looks like an actual game!

Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented

Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented

In this update to my

Asteroids clone (sort of) built in Unity with switchable graphics.

Asteroids clone (sort of) built in Unity with switchable graphics.

Asteroids clone

Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles

Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles

With momentum combined with rotation + thrust in a different direction now working, I set my sights on implementing projectiles ...

Asteroids clone

Asteroids clone

This is a preview of the

Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory  Changes

Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory Changes

In the original

Asteroids clone gameplay - University Project

Asteroids clone gameplay - University Project

Asteroids clone

Asteroids Clone in C++ and OpenGL

Asteroids Clone in C++ and OpenGL

Basic