Media Summary: With momentum combined with rotation + thrust in a different direction now working, I set my sights on implementing projectiles ... I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ... After learning C#/XNA for a week or two at college, I was tasked with creating an

Asteroids 1979 Version Clone Wip - Detailed Analysis & Overview

With momentum combined with rotation + thrust in a different direction now working, I set my sights on implementing projectiles ... I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ... After learning C#/XNA for a week or two at college, I was tasked with creating an This is really a my-first-video-upload sort of thing. The actual base code was written by Mark J. Kilgard and I made some minor ... A side-scrolling space shooting game that easily define the genre for many arcade games over the years. Real-World physics ...

Photo Gallery

Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented
Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles
Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory  Changes
Asteroids clone
WIP Asteroids clone
Asteroids Clone in XNA
XNA Asteroids clone
Another Asteroids Clone
Asteroids clone gameplay - University Project
asteroids clone i wrote
Asteroids Clone
Arcade Game: Asteroids (1979 Atari)
View Detailed Profile
Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented

Asteroids (1979 version) Clone WIP in C# - Asteroid Collision and Scoring Implemented

In this update to my

Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles

Asteroids (1979 version) Clone WIP in C# - Current Focus: Projectiles

With momentum combined with rotation + thrust in a different direction now working, I set my sights on implementing projectiles ...

Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory  Changes

Asteroids (1979 version) Clone WIP in C# - Working with Momentum And Mid-Flight Trajectory Changes

In the original

Asteroids clone

Asteroids clone

This is a preview of the

WIP Asteroids clone

WIP Asteroids clone

I'm sorry to say this but I temporally stopped making Final Inteception. I had a burn out / depression issue and couldn't pull myself ...

Asteroids Clone in XNA

Asteroids Clone in XNA

Game Development project.

XNA Asteroids clone

XNA Asteroids clone

After learning C#/XNA for a week or two at college, I was tasked with creating an

Another Asteroids Clone

Another Asteroids Clone

I made this in Processing 3.

Asteroids clone gameplay - University Project

Asteroids clone gameplay - University Project

Asteroids clone

asteroids clone i wrote

asteroids clone i wrote

This is really a my-first-video-upload sort of thing. The actual base code was written by Mark J. Kilgard and I made some minor ...

Asteroids Clone

Asteroids Clone

A simple

Arcade Game: Asteroids (1979 Atari)

Arcade Game: Asteroids (1979 Atari)

A side-scrolling space shooting game that easily define the genre for many arcade games over the years. Real-World physics ...

OpenGl Asteroids Clone

OpenGl Asteroids Clone

something i did way back when..