Media Summary: in this video I made multiple new guns, added kickback and sound to those guns. I've also made the enemies and made the ... Updated the game a bit and wanted to show what I have so far, definitely a lot of bugs and things to work on but I have other ... Hey, I'm Josh. I am currently in early development making one of my dream games, a

Wave Based Fps Devlog 2 - Detailed Analysis & Overview

in this video I made multiple new guns, added kickback and sound to those guns. I've also made the enemies and made the ... Updated the game a bit and wanted to show what I have so far, definitely a lot of bugs and things to work on but I have other ... Hey, I'm Josh. I am currently in early development making one of my dream games, a Checkout the game!: in the second installment of the ... Made a basic recoil action and added a assault rifle & sniper. Sorry for the poor shooting audio! Idk what happened. In this video I show the new map, the GUI and some new gameplay!

P.S. I forgot to say that I believe I'm going to be naming the game "Don't Square". Sorry for not uploading last week! Patreon Play the current build on GameJolt Join ...

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Wave-Based FPS Devlog #2 - Guns and AI
Until Death - Devlog #2 (Wave-Based FPS)
Until Death - Devlog #1 (Wave-Based FPS)
Adding A Spell System To My Wave-Based Game - Devlog 2
FPS Devlog 2: Recoil, 2 new guns
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Wave-Based FPS Devlog #3 - New Map
Wave-Based FPS devlog #4 - New Enemy And New Map
Enemy Waves & Building | Tower Defense Devlog #2
Making an FPS Roguelike Wave Shooter
Wave-Based FPS Devlog #1 - Introduction
Progress has been made - FPS Devlog 2 (December 25, 2024)
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Wave-Based FPS Devlog #2 - Guns and AI

Wave-Based FPS Devlog #2 - Guns and AI

in this video I made multiple new guns, added kickback and sound to those guns. I've also made the enemies and made the ...

Until Death - Devlog #2 (Wave-Based FPS)

Until Death - Devlog #2 (Wave-Based FPS)

Updated the game a bit and wanted to show what I have so far, definitely a lot of bugs and things to work on but I have other ...

Until Death - Devlog #1 (Wave-Based FPS)

Until Death - Devlog #1 (Wave-Based FPS)

Hey, I'm Josh. I am currently in early development making one of my dream games, a

Adding A Spell System To My Wave-Based Game - Devlog 2

Adding A Spell System To My Wave-Based Game - Devlog 2

Checkout the game!: https://store.steampowered.com/app/3189770/The_Hero_Of_Pixel_Spire/ in the second installment of the ...

FPS Devlog 2: Recoil, 2 new guns

FPS Devlog 2: Recoil, 2 new guns

Made a basic recoil action and added a assault rifle & sniper.

Enemies and wave system (bring on the arena !) | Godot Fast FPS Project - Devlog 2

Enemies and wave system (bring on the arena !) | Godot Fast FPS Project - Devlog 2

Hi ! Second

Wave-Based FPS Devlog #3 - New Map

Wave-Based FPS Devlog #3 - New Map

Sorry for the poor shooting audio! Idk what happened. In this video I show the new map, the GUI and some new gameplay!

Wave-Based FPS devlog #4 - New Enemy And New Map

Wave-Based FPS devlog #4 - New Enemy And New Map

P.S. I forgot to say that I believe I'm going to be naming the game "Don't Square". Sorry for not uploading last week!

Enemy Waves & Building | Tower Defense Devlog #2

Enemy Waves & Building | Tower Defense Devlog #2

The latest and greatest

Making an FPS Roguelike Wave Shooter

Making an FPS Roguelike Wave Shooter

It's day

Wave-Based FPS Devlog #1 - Introduction

Wave-Based FPS Devlog #1 - Introduction

A

Progress has been made - FPS Devlog 2 (December 25, 2024)

Progress has been made - FPS Devlog 2 (December 25, 2024)

The second uncut

Building Combat for My Halo-Inspired FPS | Devlog #02

Building Combat for My Halo-Inspired FPS | Devlog #02

Patreon https://patreon.com/InvertedGames Play the current build on GameJolt https://gamejolt.com/games/Exodus/1037248 Join ...