Media Summary: The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ... I created a custom info_particle_system to use as an alternative to a texture based Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...
Waterfall Test Source Sdk - Detailed Analysis & Overview
The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ... I created a custom info_particle_system to use as an alternative to a texture based Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ... Source Turns out, through some Input-Output based scripting in SourceL4D- Tutorials # 1 - Creating A Waterfall