Media Summary: so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets. i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have.

Unity3dc Blasteroids 054 Using Rpc - Detailed Analysis & Overview

so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets. i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have. in here we are starting to set up out bot prefab that's going to aid us in our battles along the way. lol. so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ... by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ...

so far we just wrote the gui for connecting. this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... so far in here we are doing the samething we did in here we just set up the prefab for the cannnon. in here i made it so the enemy itself knows how to target the player by

Photo Gallery

Unity3dc#Blasteroids(054)Using RPC's for sending messages back and forth
Unity3dc#Blasteroids(053)Network Syncronization and networkViews
Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine
Unity3dc#Blasteroids(074)Starting with the bots setup1
Unity3dc#Blasteroids(051)Network.Instantiate
Unity3dc#Blasteroids(055)Networking the asteroids
Unity3dc#Blasteroids(052)Network OwnerShip
Unity3dc#Blasteroids(046)Beggining Networking Part2
Unity3dc#Blasteroids(045)Beggining Networking Part1
Unity3dc#Blasteroids(064)Cannon finished
Unity3dc#Blasteroids(063)Setting up the Cannon
Unity3dc#Blasteroids(044)Enemy Spawning
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Unity3dc#Blasteroids(054)Using RPC's for sending messages back and forth

Unity3dc#Blasteroids(054)Using RPC's for sending messages back and forth

so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets.

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

i tried to explain syncronization the best i could jus know that a object could have multiple network views.

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

in here we are just going down the line networking the rest of the types of weapons that we have.

Unity3dc#Blasteroids(074)Starting with the bots setup1

Unity3dc#Blasteroids(074)Starting with the bots setup1

in here we are starting to set up out bot prefab that's going to aid us in our battles along the way. lol.

Unity3dc#Blasteroids(051)Network.Instantiate

Unity3dc#Blasteroids(051)Network.Instantiate

just make shure to

Unity3dc#Blasteroids(055)Networking the asteroids

Unity3dc#Blasteroids(055)Networking the asteroids

so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ...

Unity3dc#Blasteroids(052)Network OwnerShip

Unity3dc#Blasteroids(052)Network OwnerShip

by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ...

Unity3dc#Blasteroids(046)Beggining Networking Part2

Unity3dc#Blasteroids(046)Beggining Networking Part2

so far we just wrote the gui for connecting.

Unity3dc#Blasteroids(045)Beggining Networking Part1

Unity3dc#Blasteroids(045)Beggining Networking Part1

this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ...

Unity3dc#Blasteroids(064)Cannon finished

Unity3dc#Blasteroids(064)Cannon finished

so far in here we are doing the samething we did

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just set up the prefab for the cannnon.

Unity3dc#Blasteroids(044)Enemy Spawning

Unity3dc#Blasteroids(044)Enemy Spawning

in here i made it so the enemy itself knows how to target the player by