Media Summary: so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets. i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have.
Unity3dc Blasteroids 054 Using Rpc - Detailed Analysis & Overview
so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets. i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have. in here we are starting to set up out bot prefab that's going to aid us in our battles along the way. lol. so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ... by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ...
so far we just wrote the gui for connecting. this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... so far in here we are doing the samething we did in here we just set up the prefab for the cannnon. in here i made it so the enemy itself knows how to target the player by