Media Summary: Basic terrain using sebastian lagues noise map generating method and a simple I used Why485's SimpleWings asset and modified it to make the most primitive I've uploaded a standalone version of this control rig to my GitHub: Now ...
Unity3d Flight Sim Prototype Landing - Detailed Analysis & Overview
Basic terrain using sebastian lagues noise map generating method and a simple I used Why485's SimpleWings asset and modified it to make the most primitive I've uploaded a standalone version of this control rig to my GitHub: Now ...