Media Summary: It's been a while since I post a new video of this. I don't post regularly to Youtube, but if you're curious to see what I've been doing, ... I spent the better part of today working on new camera shake systems for better feedback. Once I got camera shake working ... Today I didn't get too much done and actually spent a lot of it just playing the
Unity Combat Space Sim Flak - Detailed Analysis & Overview
It's been a while since I post a new video of this. I don't post regularly to Youtube, but if you're curious to see what I've been doing, ... I spent the better part of today working on new camera shake systems for better feedback. Once I got camera shake working ... Today I didn't get too much done and actually spent a lot of it just playing the This was it. This was the moment where this project reached critical mass and it became fun and stood on its own. I wasn't even ... Since the last video I've added fully functional turrets, fixed a few bugs, re-factored the way targeting works into something more ... This has no code in common with the Freespace
My friend let me borrow his Oculus Rift again, and OR dev is now enabled for