Media Summary: Big milestone! The plane that spawns in is a fully data-driven plane with working landing gear, animations, ground handling, and ... In this video I will teach you how to land in The hangar basics are finally in! As with the other menus, the UI is hyper WIP. The important part is the

Tiny Combat Arena Loading Screens - Detailed Analysis & Overview

Big milestone! The plane that spawns in is a fully data-driven plane with working landing gear, animations, ground handling, and ... In this video I will teach you how to land in The hangar basics are finally in! As with the other menus, the UI is hyper WIP. The important part is the I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Finally added the loadout selection dialog to the instant action modes. This is especially useful for Strike since you were stuck with ... Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...

It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ... Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ... 2018 me wrote some really robust and extendable HUD code that I've been meaning to re-use and I'm super happy with it. This is the hard part of making a game. The everything else part. Flying around and shooting at things is easy. Making a game ... Since the default difficulty level is pretty easy for

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Tiny Combat Arena - Loading Screens
Tiny Combat Arena - Fully Data-Driven Unified Flight Model Takeoff/Landing
How to Land in Tiny Combat Arena
Tiny Combat Arena - Hangar Loading/Unloading!
Tiny Combat Arena - Landing in a 10 knot crosswind.
Tiny Combat Arena - Instant Action Loadout Selection
Tiny Combat Arena - Player Can Crash without Crashing the Game!
Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )
Tiny Combat Arena - What if the MiG-21 had thrust vectoring?
Tiny Combat Arena - CCIP Bomb Sight
Tiny Combat Arena - HUD Rendering and Elements
Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal
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Tiny Combat Arena - Loading Screens

Tiny Combat Arena - Loading Screens

It

Tiny Combat Arena - Fully Data-Driven Unified Flight Model Takeoff/Landing

Tiny Combat Arena - Fully Data-Driven Unified Flight Model Takeoff/Landing

Big milestone! The plane that spawns in is a fully data-driven plane with working landing gear, animations, ground handling, and ...

How to Land in Tiny Combat Arena

How to Land in Tiny Combat Arena

In this video I will teach you how to land in

Tiny Combat Arena - Hangar Loading/Unloading!

Tiny Combat Arena - Hangar Loading/Unloading!

The hangar basics are finally in! As with the other menus, the UI is hyper WIP. The important part is the

Tiny Combat Arena - Landing in a 10 knot crosswind.

Tiny Combat Arena - Landing in a 10 knot crosswind.

I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a

Tiny Combat Arena - Instant Action Loadout Selection

Tiny Combat Arena - Instant Action Loadout Selection

Finally added the loadout selection dialog to the instant action modes. This is especially useful for Strike since you were stuck with ...

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...

Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )

Tiny Combat Arena | Sand Island A-10 Strike ( A-10 mod )

Tiny Combat Arena

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ...

Tiny Combat Arena - CCIP Bomb Sight

Tiny Combat Arena - CCIP Bomb Sight

Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ...

Tiny Combat Arena - HUD Rendering and Elements

Tiny Combat Arena - HUD Rendering and Elements

2018 me wrote some really robust and extendable HUD code that I've been meaning to re-use and I'm super happy with it.

Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal

Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal

This is the hard part of making a game. The everything else part. Flying around and shooting at things is easy. Making a game ...

Tiny Combat Arena • 𝗔𝗥𝗘𝗡𝗔 𝗛𝗔𝗥𝗗 𝗠𝗢𝗗𝗘 (download link included)

Tiny Combat Arena • 𝗔𝗥𝗘𝗡𝗔 𝗛𝗔𝗥𝗗 𝗠𝗢𝗗𝗘 (download link included)

Since the default difficulty level is pretty easy for