Media Summary: Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully. One of the great benefits of a unified flight model, is a unified Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the

Tiny Combat Arena Experimental Damage - Detailed Analysis & Overview

Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully. One of the great benefits of a unified flight model, is a unified Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the I filmed this from my phone by pointing it at my monitor while the game was running at 640x480 through the CRT-Royale shader ... Finally happy with the missile physics and guidance. Energy is a big part of how missiles work. To put simply, the higher and faster ... Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ...

First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ... Bombs do bomb stuff. They impart physics force, cause splash This is the hard part of making a game. The everything else part. Flying around and shooting at things is easy. Making a game ... The details are still very WIP, but they look cool and actually work. Flares work by creating a bunch of extra heat sources to ... One of the bugs I fixed today was causing ALL projectiles fired from a gun inflict explosion

Photo Gallery

Tiny Combat Arena - Experimental Damage System
Tiny Combat Arena - Unified Damage Model
Tiny Combat Arena - Testing AI Damage Model
Tiny Combat Arena - Player Can Crash without Crashing the Game!
Tiny Combat Arena - An extremely poor quality video of a ground battle
Tiny Combat Arena - Missile Energy & Improved Guidance
Tiny Combat Arena - 300m Splash Radius is Quite Big
Tiny Combat Arena - Improved Explosion Handling
Tiny Combat Arena - Destructible Buildings
Tiny Combat Arena - Bombs Explode
Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal
Tiny Combat Arena - Decoy Flares
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Tiny Combat Arena - Experimental Damage System

Tiny Combat Arena - Experimental Damage System

Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully.

Tiny Combat Arena - Unified Damage Model

Tiny Combat Arena - Unified Damage Model

One of the great benefits of a unified flight model, is a unified

Tiny Combat Arena - Testing AI Damage Model

Tiny Combat Arena - Testing AI Damage Model

While the

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the

Tiny Combat Arena - An extremely poor quality video of a ground battle

Tiny Combat Arena - An extremely poor quality video of a ground battle

I filmed this from my phone by pointing it at my monitor while the game was running at 640x480 through the CRT-Royale shader ...

Tiny Combat Arena - Missile Energy & Improved Guidance

Tiny Combat Arena - Missile Energy & Improved Guidance

Finally happy with the missile physics and guidance. Energy is a big part of how missiles work. To put simply, the higher and faster ...

Tiny Combat Arena - 300m Splash Radius is Quite Big

Tiny Combat Arena - 300m Splash Radius is Quite Big

When I typed in a 300 meter splash

Tiny Combat Arena - Improved Explosion Handling

Tiny Combat Arena - Improved Explosion Handling

Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ...

Tiny Combat Arena - Destructible Buildings

Tiny Combat Arena - Destructible Buildings

First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ...

Tiny Combat Arena - Bombs Explode

Tiny Combat Arena - Bombs Explode

Bombs do bomb stuff. They impart physics force, cause splash

Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal

Tiny Combat Arena - A video where nothing happens, but it's actually a really big deal

This is the hard part of making a game. The everything else part. Flying around and shooting at things is easy. Making a game ...

Tiny Combat Arena - Decoy Flares

Tiny Combat Arena - Decoy Flares

The details are still very WIP, but they look cool and actually work. Flares work by creating a bunch of extra heat sources to ...

Tiny Combat Arena - Machineguns don't damage tanks anymore

Tiny Combat Arena - Machineguns don't damage tanks anymore

One of the bugs I fixed today was causing ALL projectiles fired from a gun inflict explosion