Media Summary: Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ... Finally finished a long-running refactor to Strategic Targets. This not only lets any strategic target on a map be used for instant ...
Tiny Combat Arena Improved Explosion - Detailed Analysis & Overview
Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ... Finally finished a long-running refactor to Strategic Targets. This not only lets any strategic target on a map be used for instant ... You're going to burn though a lot of gun ammo if your mission requires destruction of buildings. I should probably add proper air to ... Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ... I spent all day trying to come up with something clever, and it was driving me crazy so instead I did the simplest thing that could ...
Wrote a lot of code today, some of it with some very questionable design decisions, but weapon groups work correctly now (note ... Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ... Been mostly doing bug fixing lately. To fix a bug related to wheels surviving the destruction of wings, landing gear can be ...