Media Summary: A brief explanation of this project: It's an ultra-distilled version of Lots of stuff going on in this video from the last one. I'm just going go through it in bullet points SAMs are in. Exactly what they ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a
Tiny Combat Arcade Updated Flight - Detailed Analysis & Overview
A brief explanation of this project: It's an ultra-distilled version of Lots of stuff going on in this video from the last one. I'm just going go through it in bullet points SAMs are in. Exactly what they ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a With this huge last patch's work winding down and imminently releasing, I wanted to do something fun as a reward. These lights ... Big milestone! The plane that spawns in is a fully data-driven plane with working landing gear, animations, ground handling, and ... Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ...
This is the hard part of making a game. The everything else part.