Media Summary: Lots of stuff going on in this video from the last one. I'm just going go through it in bullet points It occurred to me today that I haven't posted any of the progress I've made recently to YouTube since it's all been I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a
Tiny Combat Arcade Sams Missions - Detailed Analysis & Overview
Lots of stuff going on in this video from the last one. I'm just going go through it in bullet points It occurred to me today that I haven't posted any of the progress I've made recently to YouTube since it's all been I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ... I've been working mostly on polish. The gameplay is completely in a vertical slice sense, but there's a lot of quality of life things ... It's the main menu. I really like how this turned out. It's comfy. The radio chatter is recorded from Red Flag. This site has a bunch of ...
Tiny Combat Arena - BEST way to avoid SAM missile It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ...