Media Summary: A quick prototype I've made, might turn it into a game someday... (I'll update the description with a cutesy little link to a GitHub repo ... In this video I look at how the "traditional OLC" method of Facilitating fast tilemap management in Corona SDK isn't enough for me. I want 2.5D
Tiled Multiheight Raycaster Engine In - Detailed Analysis & Overview
A quick prototype I've made, might turn it into a game someday... (I'll update the description with a cutesy little link to a GitHub repo ... In this video I look at how the "traditional OLC" method of Facilitating fast tilemap management in Corona SDK isn't enough for me. I want 2.5D Hello to everybody! This is a first version of "Space Castle", a 2.5d game based on raycast akgorithm made with Processing. In this ... Just another fun one day project. I'm actually very proud in been able to implement this without lose hours researching maths ... Awesome T-Shirts! Sponsors! Books! ☟☟ C++ Best Practices Workshops Near You: Preview: Sep ...