Media Summary: Model and rig were based on Sebastian Lague's fantastic tutorial playlist, which you can find here: ... I've been working on a pretty major rewrite of my old RicoTech Working on placeholder lighting to test some things in my game
Talaria Engine Devlog Part 5 - Detailed Analysis & Overview
Model and rig were based on Sebastian Lague's fantastic tutorial playlist, which you can find here: ... I've been working on a pretty major rewrite of my old RicoTech Working on placeholder lighting to test some things in my game This video demonstrates 3D audio effects in OpenAL using a Head-Related Transfer Function (HRTF). Implemented in C, OpenGL ...