Media Summary: Working on placeholder lighting to test some things in my game Model and rig were based on Sebastian Lague's fantastic tutorial playlist, which you can find here: ... This is the first time I've successfully loaded and played back animations into

Talaria Engine Devlog Part 1 - Detailed Analysis & Overview

Working on placeholder lighting to test some things in my game Model and rig were based on Sebastian Lague's fantastic tutorial playlist, which you can find here: ... This is the first time I've successfully loaded and played back animations into I finally managed to get skinning working. There are plenty of things that could be cleaned up, but it's great to finally see the ... I've been working on a pretty major rewrite of my old RicoTech This is my "big red button", inspired by Portal's ridiculously named "Heavy Duty Super-Colliding Super Button". Of course, it's not ...

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Talaria Engine Devlog - Part 1: Directional Light Demo
Talaria Engine Devlog - Part 5: Blender - First Rigged Model
Talaria Engine Devlog - Part 7: First Engine Animations
Talaria Engine Devlog - Part 3: Game Physics - What happens when the floor weighs 1 kg...
Talaria Engine Devlog - Part 8: First Skinned Animations
Talaria Engine Devlog - Part 2: Engine Update - July 2019
Talaria Engine Devlog - Part 6: Heavy Duty Super-Colliding Super Button
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Talaria Engine Devlog - Part 1: Directional Light Demo

Talaria Engine Devlog - Part 1: Directional Light Demo

Working on placeholder lighting to test some things in my game

Talaria Engine Devlog - Part 5: Blender - First Rigged Model

Talaria Engine Devlog - Part 5: Blender - First Rigged Model

Model and rig were based on Sebastian Lague's fantastic tutorial playlist, which you can find here: ...

Talaria Engine Devlog - Part 7: First Engine Animations

Talaria Engine Devlog - Part 7: First Engine Animations

This is the first time I've successfully loaded and played back animations into

Talaria Engine Devlog - Part 3: Game Physics - What happens when the floor weighs 1 kg...

Talaria Engine Devlog - Part 3: Game Physics - What happens when the floor weighs 1 kg...

It's a feature, not a bug!

Talaria Engine Devlog - Part 8: First Skinned Animations

Talaria Engine Devlog - Part 8: First Skinned Animations

I finally managed to get skinning working. There are plenty of things that could be cleaned up, but it's great to finally see the ...

Talaria Engine Devlog - Part 2: Engine Update - July 2019

Talaria Engine Devlog - Part 2: Engine Update - July 2019

I've been working on a pretty major rewrite of my old RicoTech

Talaria Engine Devlog - Part 6: Heavy Duty Super-Colliding Super Button

Talaria Engine Devlog - Part 6: Heavy Duty Super-Colliding Super Button

This is my "big red button", inspired by Portal's ridiculously named "Heavy Duty Super-Colliding Super Button". Of course, it's not ...