Media Summary: Download: Download: Gamebanana: *** FIX ... If you feel like an advanced mapper, and want to be part of mapping projects Download: Download: Gamebanana: *** INFO ...

Source Sdk Model Brickpath - Detailed Analysis & Overview

Download: Download: Gamebanana: *** FIX ... If you feel like an advanced mapper, and want to be part of mapping projects Download: Download: Gamebanana: *** INFO ... Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ... A fairly basic tutorial showing you how to make an automated train (tracktrain for the sort you could control in Half Life 1, perhaps ... Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?

Updated Tutorial: Please read the description carefully. It may help you and ... I wanted to create a little video in which I go over the process of creating a complex object, so that all of you guys can either do the ... Hello, in this tutorial I will go through basic .QC editing, things to notice and be aware of. How to edit, rotate, use XSI Mod Tool 7.5 ... Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most. I'm sorry this isn't well structured, I'm not very good at tootorols. My not-so-efficient way of importing hammer brushes to

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Source SDK Model: * brickpath *
Source SDK - How to make tanktrains. (Moving blocks, Lift)
Source SDK Model: * tree_stump_boreal *
Source SDK Model: * tree_stump_boreal_2 *
Source SDK Tutorial - Point_template
Source SDK - Moveable Trains (func_tanktrain)
Source SDK Model: * stone_statue *
Source SDK in 45 seconds - Making objects have physics
Tutorial Hammer.exe / Source SDK: Creating a basic model in blender for your Garry's Mod map (Old)
Destructible Hanging Platform: Source SDK Tutorial
Source SDK - How to Decompile/Compile a Model and use XSI Mod tool 7.5
Source SDK Tutorial - ROCK FALLS OF DEATH
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Source SDK Model: * brickpath *

Source SDK Model: * brickpath *

Download: Download: http://gamebanana.com/gamefiles/4929 Gamebanana: http://gamebanana.com/members/1292738 *** FIX ...

Source SDK - How to make tanktrains. (Moving blocks, Lift)

Source SDK - How to make tanktrains. (Moving blocks, Lift)

If you feel like an advanced mapper, and want to be part of mapping projects

Source SDK Model: * tree_stump_boreal *

Source SDK Model: * tree_stump_boreal *

Download: Download: http://gamebanana.com/prefabs/7225 Gamebanana: http://gamebanana.com/members/1292738 *** INFO ...

Source SDK Model: * tree_stump_boreal_2 *

Source SDK Model: * tree_stump_boreal_2 *

Download: Download: http://gamebanana.com/prefabs/7227 Gamebanana: http://gamebanana.com/members/1292738 *** INFO ...

Source SDK Tutorial - Point_template

Source SDK Tutorial - Point_template

Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ...

Source SDK - Moveable Trains (func_tanktrain)

Source SDK - Moveable Trains (func_tanktrain)

A fairly basic tutorial showing you how to make an automated train (tracktrain for the sort you could control in Half Life 1, perhaps ...

Source SDK Model: * stone_statue *

Source SDK Model: * stone_statue *

Download: Download: http://gamebanana.com/prefabs/7223 Gamebanana: http://gamebanana.com/members/1292738 ...

Source SDK in 45 seconds - Making objects have physics

Source SDK in 45 seconds - Making objects have physics

Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?

Tutorial Hammer.exe / Source SDK: Creating a basic model in blender for your Garry's Mod map (Old)

Tutorial Hammer.exe / Source SDK: Creating a basic model in blender for your Garry's Mod map (Old)

Updated Tutorial: https://www.youtube.com/watch?v=3pO04R57CGY Please read the description carefully. It may help you and ...

Destructible Hanging Platform: Source SDK Tutorial

Destructible Hanging Platform: Source SDK Tutorial

I wanted to create a little video in which I go over the process of creating a complex object, so that all of you guys can either do the ...

Source SDK - How to Decompile/Compile a Model and use XSI Mod tool 7.5

Source SDK - How to Decompile/Compile a Model and use XSI Mod tool 7.5

Hello, in this tutorial I will go through basic .QC editing, things to notice and be aware of. How to edit, rotate, use XSI Mod Tool 7.5 ...

Source SDK Tutorial - ROCK FALLS OF DEATH

Source SDK Tutorial - ROCK FALLS OF DEATH

Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most.

Hammer Brush To Model Tutorial (Source Engine)

Hammer Brush To Model Tutorial (Source Engine)

I'm sorry this isn't well structured, I'm not very good at tootorols. My not-so-efficient way of importing hammer brushes to