Media Summary: I created a custom info_particle_system to use as an alternative to a texture based waterfall. Sorry but no demo smoothing on this ... Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ... I wanted to create a little video in which I go over the process of creating a complex object, so that all of you guys can either do the ...
Source Sdk Tutorial Rock Falls - Detailed Analysis & Overview
I created a custom info_particle_system to use as an alternative to a texture based waterfall. Sorry but no demo smoothing on this ... Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ... I wanted to create a little video in which I go over the process of creating a complex object, so that all of you guys can either do the ...