Media Summary: Shows how to set up code to play the attack animation and capture collisions and triggers from your animation. Quick introduction on creating an atlas from your textures. An atlas for the arena and a target practice dummy is created. Shows different camera settings, adds movement to the knight, creates a hit animation, and adds sound to hitting the target. Part 1 ...
Smooth Moves Tutorial 11 Scripting - Detailed Analysis & Overview
Shows how to set up code to play the attack animation and capture collisions and triggers from your animation. Quick introduction on creating an atlas from your textures. An atlas for the arena and a target practice dummy is created. Shows different camera settings, adds movement to the knight, creates a hit animation, and adds sound to hitting the target. Part 1 ... Shows how to set up mixing in the attack animation so that it can play on top of the stand or walk animations. Shows how to Shows different camera settings, adds movement to the knight, creates a hit animation, and adds sound to hitting the target. Part 2 ... Create a sprite game object that you can use in your game for background, props, or other characters. This
Shows how to use collisions instead of triggers. Also shows an alternate way to handle triggers for more precise hit points. Creates an attack animation that will be played on top of the stand and walk animations. Learn how to make intentionally choppy, glitchy, or retro-style animations in Roblox Studio! Built & Edited by Sir8Baller I create ...