Media Summary: I've got a shiny new toy! What will I use it for? Miniatures, probably... I know some parts of this program are pretty obtuse so I could ... Going further into collision detection. I build on the Changing the sprite when your character changes direction.

Smilebasic Tutorials Side Scroller Bgscreen - Detailed Analysis & Overview

I've got a shiny new toy! What will I use it for? Miniatures, probably... I know some parts of this program are pretty obtuse so I could ... Going further into collision detection. I build on the Changing the sprite when your character changes direction. Example of collision detection ----------------------------------------------------- ONLY WORKS WITH PETIT COMPUTER 3D COMING ... I didn't show all of the code in the video because the next couple of videos will be using the same code. ONLY WORKS WITH ... I put together some of the things we've learned to make an RPG style battle.

finally had the time to upload this its been almost 2 weeks since i rendered this.

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SmileBASIC Tutorials - Side Scroller / BGSCREEN
Load 160x128 tiles into SmileBasic AND draw them onto 4 bg layers (timing ) FAST
using smilebasic, 3ds sensors, blender, and scratch to visualise motion with eternal 1g acceleration
Map engine (2d gravity SmileBasic )
Raconteur Weekly - SmileBASIC for the Nintendo 3DS
SmileBASIC Tutorials - SPHITSP TO BATTLE
SmileBASIC Tutorials - WHILE
SmileBASIC Tutorials - Platforms
SmileBASIC Tutorials - SPCHR
SmileBASIC Tutorials - SPHITSP
SmileBASIC Tutorials - Background Detection
SmileBASIC Tutorials - RPG BATTLE
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SmileBASIC Tutorials - Side Scroller / BGSCREEN

SmileBASIC Tutorials - Side Scroller / BGSCREEN

BGSCREEN

Load 160x128 tiles into SmileBasic AND draw them onto 4 bg layers (timing ) FAST

Load 160x128 tiles into SmileBasic AND draw them onto 4 bg layers (timing ) FAST

Demo of

using smilebasic, 3ds sensors, blender, and scratch to visualise motion with eternal 1g acceleration

using smilebasic, 3ds sensors, blender, and scratch to visualise motion with eternal 1g acceleration

files might be available soon.

Map engine (2d gravity SmileBasic )

Map engine (2d gravity SmileBasic )

This is generic platforming physics In

Raconteur Weekly - SmileBASIC for the Nintendo 3DS

Raconteur Weekly - SmileBASIC for the Nintendo 3DS

I've got a shiny new toy! What will I use it for? Miniatures, probably... I know some parts of this program are pretty obtuse so I could ...

SmileBASIC Tutorials - SPHITSP TO BATTLE

SmileBASIC Tutorials - SPHITSP TO BATTLE

Combining SPHITSP and RPG BATTLE.

SmileBASIC Tutorials - WHILE

SmileBASIC Tutorials - WHILE

I go over WHILE in detail.

SmileBASIC Tutorials - Platforms

SmileBASIC Tutorials - Platforms

Going further into collision detection. I build on the

SmileBASIC Tutorials - SPCHR

SmileBASIC Tutorials - SPCHR

Changing the sprite when your character changes direction.

SmileBASIC Tutorials - SPHITSP

SmileBASIC Tutorials - SPHITSP

Example of collision detection ----------------------------------------------------- ONLY WORKS WITH PETIT COMPUTER 3D COMING ...

SmileBASIC Tutorials - Background Detection

SmileBASIC Tutorials - Background Detection

I didn't show all of the code in the video because the next couple of videos will be using the same code. ONLY WORKS WITH ...

SmileBASIC Tutorials - RPG BATTLE

SmileBASIC Tutorials - RPG BATTLE

I put together some of the things we've learned to make an RPG style battle.

more smilebasic programs

more smilebasic programs

finally had the time to upload this its been almost 2 weeks since i rendered this.