Media Summary: This has been a fun side project I've wanted to work on for a while. I had originally just planned on doing a GPU based particle ... Going further into collision detection. I build on the sidescroller example making our cat character able to fly up onto platforms.

Map Engine 2d Gravity Smilebasic - Detailed Analysis & Overview

This has been a fun side project I've wanted to work on for a while. I had originally just planned on doing a GPU based particle ... Going further into collision detection. I build on the sidescroller example making our cat character able to fly up onto platforms.

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Map engine (2d gravity SmileBasic )
SmileBASIC Tutorials - Loading Maps part 1
Realtime 2D Gravity Simulation
SmileBASIC Tutorials - Background Detection (w/MAP)
SmileBASIC Tutorials - Platforms
Implementing gravity for a sprite with a tilemap
Simulating Gravity in C++
Canvas Rider Gravity Map
Demonstrates how a PhysicsChain can be created and its vertices updated in real-time.
Guide to creating 3D maps  (SMILE GAME BUILDER)
Non-Euclidean Worlds Engine
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Map engine (2d gravity SmileBasic )

Map engine (2d gravity SmileBasic )

This is generic platforming

SmileBASIC Tutorials - Loading Maps part 1

SmileBASIC Tutorials - Loading Maps part 1

The start of many videos on

Realtime 2D Gravity Simulation

Realtime 2D Gravity Simulation

This has been a fun side project I've wanted to work on for a while. I had originally just planned on doing a GPU based particle ...

SmileBASIC Tutorials - Background Detection (w/MAP)

SmileBASIC Tutorials - Background Detection (w/MAP)

Watch the loading

SmileBASIC Tutorials - Platforms

SmileBASIC Tutorials - Platforms

Going further into collision detection. I build on the sidescroller example making our cat character able to fly up onto platforms.

Implementing gravity for a sprite with a tilemap

Implementing gravity for a sprite with a tilemap

Short video showing you how to implement

Simulating Gravity in C++

Simulating Gravity in C++

In this video I create a simulation of

Canvas Rider Gravity Map

Canvas Rider Gravity Map

Very entertaining canvas riders flying.

Demonstrates how a PhysicsChain can be created and its vertices updated in real-time.

Demonstrates how a PhysicsChain can be created and its vertices updated in real-time.

https://github.com/Unity-Technologies/PhysicsExamples2D/blob/master/Sandbox/Assets/Examples/ChainShapeDeform.cs.

Guide to creating 3D maps  (SMILE GAME BUILDER)

Guide to creating 3D maps (SMILE GAME BUILDER)

Guide to creating 3D

Non-Euclidean Worlds Engine

Non-Euclidean Worlds Engine

Here's a demo of a rendering