Media Summary: Tell me how far away something is, and I tell you what it looks like! This one took a while. Mostly due to other things in my life. Over the past few months, I've been playing around with 2D Support me on Ko-fi - become a patron - I had a lot of fun making ...
Signed Distance Functions Ray Marching - Detailed Analysis & Overview
Tell me how far away something is, and I tell you what it looks like! This one took a while. Mostly due to other things in my life. Over the past few months, I've been playing around with 2D Support me on Ko-fi - become a patron - I had a lot of fun making ... A project from Spring 2018 to better understand how real-time An SDF tells you how far away the nearest solid object is. This can be used to do a " This scene is rendered using only mathematical formulas to produce the image and lighting. The image uses
Simple demonstration of how to using shaders in Unreal Engine to raymarch a box. This box shape is entirely created using code, ...