Media Summary: Added simple enemy placeholder, created particle handler classes and integrated particle systems. Added tracking missiles. In this version there are a few new enemies and the chunks are randomized. First demonstration of the stage wave system, working out the kinks, timings, and enemy health to get a good flow going. Originally ...
Shmup Prototype 3 - Detailed Analysis & Overview
Added simple enemy placeholder, created particle handler classes and integrated particle systems. Added tracking missiles. In this version there are a few new enemies and the chunks are randomized. First demonstration of the stage wave system, working out the kinks, timings, and enemy health to get a good flow going. Originally ... changed some color palletes, added more fire power to player with focused shot and slowdown... more internal changes, no more ... Created during 2016. The assets are standard Unity UI sprites. This took less than 2 hours to create from scratch IIRC. This is the first version that supports multiple waves ( levels ) and also introduces energy crystals. These are the power source that ...