Media Summary: Hey everyone and welcome to another viewer requested Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down to increase compilation speed ... Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Rundown: In ...
Sf S Hammer Tutorials Monitors - Detailed Analysis & Overview
Hey everyone and welcome to another viewer requested Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down to increase compilation speed ... Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Rundown: In ... Learn how to make a normal and a fake door in Apologies for the quality on this one, testing out some new things. Follow me on Twitter! I'm ... Learn how to use smoothing groups to eliminate hard shading where you don't want it. - - - - - - - - - - Rundown First we make two ...
HAMMER EDITOR SPEEDMAPPING A SIMPLE MAP WITH A MONITOR To make this properly, you will need to download this FGD file for Learn how to create an APC that drives along a path in the Source engine. Rundown First we create a prop_vehicle_apc and a ...