Media Summary: Impact Effects I noticed all of our impacts effects look a little dated and decided to improve them. I was inspired by the impacts from ... Player Animations I completed the Revolver, Guitar, and AK47 third-person animations. Foliage Wind Improvements I did a second pass on the foliage animation in order to account for the “high frequency oscillation”, ...
Rust Devblog 151 2 - Detailed Analysis & Overview
Impact Effects I noticed all of our impacts effects look a little dated and decided to improve them. I was inspired by the impacts from ... Player Animations I completed the Revolver, Guitar, and AK47 third-person animations. Foliage Wind Improvements I did a second pass on the foliage animation in order to account for the “high frequency oscillation”, ... Let me know what you think of the spinning wheel? Lockers will be very useful though! Link to Rocket Launcher Effects Did a 2nd pass at the launcher effects. The basic rocket smoke trail has been improved and reduced in ... Grenades ANDRÉ STRAUBMEIER Grenades felt horrible. They still do, but a bit less so. I increased their friction so they don't ...
I also worked on some minor animation stuff: Tweaked the turn in place animations Added special fx to the swimming animations ... Player Spine Rotation ANDRÉ STRAUBMEIER The video really says it all. The weird player spine rotation in the distance is now ...