Media Summary: This took way longer than anticipated. I'm not finished yet, but the You can now refill your tank. This might need some tweaking. but is already feeling pretty slick! The fuel tank weight and collision ... Ah yes, as if this wasn't hard enough already. More info: Steam:
Rocket Shipment Devlog 033 Wall - Detailed Analysis & Overview
This took way longer than anticipated. I'm not finished yet, but the You can now refill your tank. This might need some tweaking. but is already feeling pretty slick! The fuel tank weight and collision ... Ah yes, as if this wasn't hard enough already. More info: Steam: It's is drawing near, and I can't wait! Polish, an extra level, new sounds, it's all coming together nicely in time for the Festival demo ... Just added a scoring system based on lives left, fuel left and time taken to complete a level! I'm really working hard trying to get a ... Working on the fuel mechanic! Even added alarms to remind you to refill. Wishlist on Steam: ...
A first look at Kitten Space Agency, a new spaceflight simulation game from RocketWerkz. Captured from real-time in-game ... I just released v0.1.0 introducing gates and sphere crates! More info: Steam: ... Now that I've added player death and revival ( the next step was to link this to a life system. Added a tile editor in the debug menu. Now I can create levels on the fly. The goal is to be able to create levels and immediately ... I improved the sounds even more. If you want to follow development more closely: Twitter: Itch: ... Verlet is implemented. The collision detection and resolution is going pretty well, but I still have some annoying bugs to iron out.