Media Summary: It may not seem that special cause it all looks the same, but I have upgraded my badly coded collider code and have Ah yes, as if this wasn't hard enough already. More info: Steam: It's is drawing near, and I can't wait! Polish, an extra level, new sounds, it's all coming together nicely in time for the Festival demo ...

Rocket Shipment Devlog 003 Now - Detailed Analysis & Overview

It may not seem that special cause it all looks the same, but I have upgraded my badly coded collider code and have Ah yes, as if this wasn't hard enough already. More info: Steam: It's is drawing near, and I can't wait! Polish, an extra level, new sounds, it's all coming together nicely in time for the Festival demo ... Verlet is implemented. The collision detection and resolution is going pretty well, but I still have some annoying bugs to iron out. Working on the fuel mechanic! Even added alarms to remind you to refill. Wishlist on Steam: ... Here a peek into my current version of the game designer. There's still a lot to do, but I;m very happy with the progress. There's ...

I implemented a timer option for those players who want to improve their time scores. Also I do some sick crate tricks in this video. Just added a scoring system based on lives left, fuel left and time taken to complete a level! I'm really working hard trying to get a ... I tweaked the sounds somewhat after getting some good feedback! If you want to follow development more closely: Twitter: ...

Photo Gallery

Rocket Shipment Devlog #003 - Now using Verlet for physics
Rocket Shipment Devlog #034: Bullet hell
Rocket Shipment Devlog #038: Last changes for the Steam Game Festival
Rocket Shipment Devlog #031: Refuelling
Rocket Shipment Devlog #029: Lives and failure
Rocket Shipment Devlog #019: Crate delivery
Rocket Shipment Devlog #004 - Improved Rigidbodies
Rocket Shipment Devlog #030: Fuel depletion
Rocket Shipment Devlog #016: Level designer and other updates
Rocket Shipment Devlog #026: Timer option
Rocket Shipment Devlog #001- Level editor
Rocket Shipment Devlog #032: Score system
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Rocket Shipment Devlog #003 - Now using Verlet for physics

Rocket Shipment Devlog #003 - Now using Verlet for physics

It may not seem that special cause it all looks the same, but I have upgraded my badly coded collider code and have

Rocket Shipment Devlog #034: Bullet hell

Rocket Shipment Devlog #034: Bullet hell

Ah yes, as if this wasn't hard enough already. More info: Steam: https://store.steampowered.com/app/1237310/Rocket_Shipment/ ...

Rocket Shipment Devlog #038: Last changes for the Steam Game Festival

Rocket Shipment Devlog #038: Last changes for the Steam Game Festival

It's is drawing near, and I can't wait! Polish, an extra level, new sounds, it's all coming together nicely in time for the Festival demo ...

Rocket Shipment Devlog #031: Refuelling

Rocket Shipment Devlog #031: Refuelling

You can

Rocket Shipment Devlog #029: Lives and failure

Rocket Shipment Devlog #029: Lives and failure

Now

Rocket Shipment Devlog #019: Crate delivery

Rocket Shipment Devlog #019: Crate delivery

Crate

Rocket Shipment Devlog #004 - Improved Rigidbodies

Rocket Shipment Devlog #004 - Improved Rigidbodies

Verlet is implemented. The collision detection and resolution is going pretty well, but I still have some annoying bugs to iron out.

Rocket Shipment Devlog #030: Fuel depletion

Rocket Shipment Devlog #030: Fuel depletion

Working on the fuel mechanic! Even added alarms to remind you to refill. Wishlist on Steam: ...

Rocket Shipment Devlog #016: Level designer and other updates

Rocket Shipment Devlog #016: Level designer and other updates

Here a peek into my current version of the game designer. There's still a lot to do, but I;m very happy with the progress. There's ...

Rocket Shipment Devlog #026: Timer option

Rocket Shipment Devlog #026: Timer option

I implemented a timer option for those players who want to improve their time scores. Also I do some sick crate tricks in this video.

Rocket Shipment Devlog #001- Level editor

Rocket Shipment Devlog #001- Level editor

Added a tile editor in the debug menu.

Rocket Shipment Devlog #032: Score system

Rocket Shipment Devlog #032: Score system

Just added a scoring system based on lives left, fuel left and time taken to complete a level! I'm really working hard trying to get a ...

Rocket Shipment Devlog #021: Updated sounds

Rocket Shipment Devlog #021: Updated sounds

I tweaked the sounds somewhat after getting some good feedback! If you want to follow development more closely: Twitter: ...