Media Summary: To ensure correct results, set 'math' on the 'zdefocus' node in Nuke to ' In this tutorial we'll look at the workflow of creating a Note - I set Flip and Switch to 43 in this tutorial, according to Pixar it is in fact 41. Not sure why I got a different result when I ran the ...
Renderman 21 Exporting Z Depth - Detailed Analysis & Overview
To ensure correct results, set 'math' on the 'zdefocus' node in Nuke to ' In this tutorial we'll look at the workflow of creating a Note - I set Flip and Switch to 43 in this tutorial, according to Pixar it is in fact 41. Not sure why I got a different result when I ran the ... In this brief tutorial we're having a look at Matte IDs and how to create a pass which we can then use in Nuke. First we'll set up the ... Just a quick tutorial showing you how to connect normal maps for Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and
Please note - you will need to add the line shown in notepad to enable GPU acceleration as it's not there by default*** In this ... In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ... Thought I should do an updated version of this tutorial for